ScummVM API documentation
OptionMenu.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on the CRAB engine
24  *
25  * Copyright (c) Arvind Raja Yadav
26  *
27  * Licensed under MIT
28  *
29  */
30 
31 #ifndef CRAB_OPTIONMENU_H
32 #define CRAB_OPTIONMENU_H
33 
34 #include "crab/timer.h"
35 #include "crab/ui/GeneralSettingMenu.h"
36 #include "crab/ui/GfxSettingMenu.h"
37 #include "crab/ui/ImageData.h"
38 #include "crab/ui/KeyBindMenu.h"
39 #include "crab/ui/StateButton.h"
40 #include "crab/ui/ToggleButton.h"
41 #include "crab/ui/slider.h"
42 
43 namespace Crab {
44 
45 namespace pyrodactyl {
46 namespace ui {
47 class OptionMenu {
48  // What overall state the menu is in
49  enum {
50  STATE_GENERAL,
51  STATE_GRAPHICS,
52  STATE_KEYBOARD,
53  STATE_CONTROLLER,
54  STATE_ENTER_W,
55  STATE_ENTER_H,
56  STATE_CONFIRM
57  } _state;
58 
59  // The overall menu for switching between states
60  // The second last button is save, the last button is cancel
61  Menu<StateButton> _menu;
62 
63  // The background image
64  ImageData _bg;
65 
66  // The graphical settings menu
67  GfxSettingMenu _gfx;
68 
69  // The general settings menu
70  GeneralSettingMenu _general;
71 
72  // Keyboard controls menu
73  KeyBindMenu _keybind;
74 
75  // The controller controls are just drawn in a single image, no reassign options
76  ImageData _conbind;
77 
78  // The UI for accepting/rejecting change in resolution
79  HoverInfo _noticeRes;
80  ImageData _questionbox;
81  Button _accept, _cancel;
82 
83  // If the user wants to input a custom resolution, these are used along with the question box
84  TextArea _promptW, _promptH;
85 
86  // The countdown until the timer resets
87  TextData _countdown;
88  Timer _timer;
89 
90  // Function to draw the main menu (controls, settings, save, cancel)
91  bool handleTabs(Button &back, const Common::Event &event);
92 
93 public:
94  bool _loaded;
95 
96  OptionMenu() {
97  _loaded = false;
98  _state = STATE_GENERAL;
99  _menu.useKeyboard(true);
100  }
101  ~OptionMenu() {}
102 
103  void reset();
104  bool disableHotkeys() {
105  return _keybind.disableHotkeys();
106  }
107 
108  void load(const Common::Path &filename);
109  void draw(Button &back);
110  bool handleEvents(Button &back, const Common::Event &event);
111  void internalEvents();
112 
113  void setUI();
114  void saveState();
115 };
116 
117 } // End of namespace ui
118 } // End of namespace pyrodactyl
119 
120 } // End of namespace Crab
121 
122 #endif // CRAB_OPTIONMENU_H
Definition: textarea.h:45
Definition: GfxSettingMenu.h:44
Definition: ImageData.h:40
Definition: menu.h:47
Definition: path.h:52
Definition: GeneralSettingMenu.h:42
Definition: TextData.h:41
Definition: KeyBindMenu.h:42
Definition: events.h:199
Definition: moveeffect.h:37
Definition: button.h:86
Definition: timer.h:43
Definition: OptionMenu.h:47
Definition: HoverInfo.h:41