This is the complete list of members for ZVision::SaveManager, including all inherited members.
flushSaveBuffer() (defined in ZVision::SaveManager) | ZVision::SaveManager | |
getLastSaveTime() const (defined in ZVision::SaveManager) | ZVision::SaveManager | inline |
getSlotFile(uint slot) (defined in ZVision::SaveManager) | ZVision::SaveManager | |
loadGame(int slot) | ZVision::SaveManager | |
prepareSaveBuffer() (defined in ZVision::SaveManager) | ZVision::SaveManager | |
readSaveGameHeader(Common::SeekableReadStream *in, SaveGameHeader &header, bool skipThumbnail=true) (defined in ZVision::SaveManager) | ZVision::SaveManager | |
saveGame(uint slot, const Common::String &saveName, bool useSaveBuffer) | ZVision::SaveManager | |
SaveManager(ZVision *engine) (defined in ZVision::SaveManager) | ZVision::SaveManager | inline |
scummVMSaveLoadDialog(bool isSave) (defined in ZVision::SaveManager) | ZVision::SaveManager | |
~SaveManager() (defined in ZVision::SaveManager) | ZVision::SaveManager | inline |