This is the complete list of members for ZVision::SaveManager, including all inherited members.
| flushSaveBuffer() (defined in ZVision::SaveManager) | ZVision::SaveManager | |
| getLastSaveTime() const (defined in ZVision::SaveManager) | ZVision::SaveManager | inline |
| getSlotFile(uint slot) (defined in ZVision::SaveManager) | ZVision::SaveManager | |
| loadGame(int slot) | ZVision::SaveManager | |
| prepareSaveBuffer() (defined in ZVision::SaveManager) | ZVision::SaveManager | |
| readSaveGameHeader(Common::SeekableReadStream *in, SaveGameHeader &header, bool skipThumbnail=true) (defined in ZVision::SaveManager) | ZVision::SaveManager | |
| saveGame(uint slot, const Common::String &saveName, bool useSaveBuffer) | ZVision::SaveManager | |
| SaveManager(ZVision *engine) (defined in ZVision::SaveManager) | ZVision::SaveManager | inline |
| scummVMSaveLoadDialog(bool isSave) (defined in ZVision::SaveManager) | ZVision::SaveManager | |
| ~SaveManager() (defined in ZVision::SaveManager) | ZVision::SaveManager | inline |