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version.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BASE_VERSION_H
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#define BASE_VERSION_H
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extern
const
char
gScummVMVersion[];
// e.g. "0.4.1"
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extern
const
char
gScummVMBuildDate[];
// e.g. "2003-06-24"
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extern
const
char
gScummVMVersionDate[];
// e.g. "0.4.1 (2003-06-24)"
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extern
const
char
gScummVMCompiler[];
// e.g. "GCC 11.2.0"
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extern
const
char
gScummVMFullVersion[];
// e.g. "ScummVM 0.4.1 (2003-06-24)"
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extern
const
char
gScummVMFeatures[];
// e.g. "ALSA MPEG2 zLib"
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#endif
base
version.h
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