ScummVM API documentation
AGS3::RoomObject Member List
This is the complete list of members for
AGS3::RoomObject
, including all inherited members.
anim_volume
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
baseline
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
blocking_height
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
blocking_width
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
CheckViewFrame
() (defined in
AGS3::RoomObject
)
AGS3::RoomObject
cur_anim_volume
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
cycling
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
flags
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
frame
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
get_anim_delay
() const (defined in
AGS3::RoomObject
)
AGS3::RoomObject
inline
get_anim_forwards
() const (defined in
AGS3::RoomObject
)
AGS3::RoomObject
inline
get_anim_repeat
() const (defined in
AGS3::RoomObject
)
AGS3::RoomObject
inline
get_baseline
() const (defined in
AGS3::RoomObject
)
AGS3::RoomObject
get_height
() const (defined in
AGS3::RoomObject
)
AGS3::RoomObject
get_width
() const (defined in
AGS3::RoomObject
)
AGS3::RoomObject
GetFrameSoundVolume
() const (defined in
AGS3::RoomObject
)
AGS3::RoomObject
has_explicit_light
() const (defined in
AGS3::RoomObject
)
AGS3::RoomObject
inline
has_explicit_tint
() const (defined in
AGS3::RoomObject
)
AGS3::RoomObject
inline
is_animating
() const (defined in
AGS3::RoomObject
)
AGS3::RoomObject
inline
last_height
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
last_width
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
loop
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
moving
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
name
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
NoView
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
static
num
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
on
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
overall_speed
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
ReadFromSavegame
(Shared::Stream *in, int save_ver) (defined in
AGS3::RoomObject
)
AGS3::RoomObject
RoomObject
() (defined in
AGS3::RoomObject
)
AGS3::RoomObject
set_animating
(int repeat, bool forwards, int delay) (defined in
AGS3::RoomObject
)
AGS3::RoomObject
inline
tint_b
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
tint_g
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
tint_level
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
tint_light
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
tint_r
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
transparent
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
UpdateCyclingView
(int ref_id) (defined in
AGS3::RoomObject
)
AGS3::RoomObject
view
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
wait
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
WriteToSavegame
(Shared::Stream *out) const (defined in
AGS3::RoomObject
)
AGS3::RoomObject
x
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
y
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
zoom
(defined in
AGS3::RoomObject
)
AGS3::RoomObject
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