defunct (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
delay (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
dequeue() (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | |
ignore_pause (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
queue() (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | |
real_time (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
repeat(uint32 count=1) (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | inlineprotected |
repeat_count (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
set_time() (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | |
stop() (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | inlineprotected |
stop_timer() (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | inline |
time (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
timed(uint32 evtime) (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | inlinevirtual |
TimedEvent(uint32 reltime, bool immediate=false, bool realtime=true) (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | |
tq (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
tq_can_delete (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
~TimedEvent() (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | inlinevirtual |