ScummVM API documentation
script_monitor.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
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13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef SCRIPTMONITOR_H_
23 #define SCRIPTMONITOR_H_
24 
25 namespace Wintermute {
26 
27 class DebuggableScript;
28 class Breakpoint;
29 class Watch;
30 
32 public:
33 
34  virtual ~ScriptMonitor() {};
35  virtual void notifyStep(DebuggableScript* script) = 0;
36  virtual void onBreakpoint(const Breakpoint* breakpoint, DebuggableScript* script) = 0;
37  virtual void onWatch(const Watch* watch, DebuggableScript* script) = 0;
38 };
39 
40 } // End of namespace Wintermute
41 
42 #endif /* SCRIPTMONITOR_H_ */
Definition: watch.h:34
Definition: script_monitor.h:31
Definition: breakpoint.h:31
Definition: debuggable_script.h:32
Definition: achievements_tables.h:27