ScummVM API documentation
room105.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_BURGER_ROOMS_SECTION1_ROOM105_H
23#define M4_BURGER_ROOMS_SECTION1_ROOM105_H
24
25#include "m4/burger/rooms/room.h"
26
27namespace M4 {
28namespace Burger {
29namespace Rooms {
30
31class Room105 : public Room {
32private:
33 int _val1 = 0;
34 int _elgusShould = 0;
35 int _elgusMode = 0;
36 KernelTriggerType _savedMode = (KernelTriggerType)0;
37 int _savedTrigger = 0;
38 int _val8 = 0;
39 bool _flag1 = false;
40 bool _flag2 = false;
41 bool _flag3 = false;
42 bool _flag4 = false;
43 bool _flag5 = false;
44 const char *_digi1 = nullptr;
45 int _series1[12] = { 0 };
46 int _series2[4] = { 0 };
47 int _series3[12] = { 0 };
48 int _series4[5] = { 0 };
49 machine *_series5 = nullptr;
50 machine *_series6 = nullptr;
51 machine *_series7 = nullptr;
52 machine *_series8 = nullptr;
53 machine *_series9 = nullptr;
54 machine *_series10 = nullptr;
55 int _series11 = 0;
56 int _series12 = 0;
57
58 void conv10();
59 void conv11();
60 void conv12();
61 void conv13();
62 void startConv13();
63 void mayorsDoor();
64 void loadAssets1();
65 void loadAssets2();
66 void loadAssets3();
67 void loadAssets4();
68 void unloadAssets1();
69 void unloadAssets2();
70 void unloadAssets3();
71 void unloadAssets4();
72 void townRecords();
73 void complaintsDept();
74 void mayorsOffice();
75
76public:
77 Room105() : Room() {}
78 ~Room105() override {}
79
80 void init() override;
81 void daemon() override;
82 void pre_parser() override;
83 void parser() override;
84};
85
86} // namespace Rooms
87} // namespace Burger
88} // namespace M4
89
90#endif
Definition: room105.h:31
Definition: room.h:36
Definition: database.h:28
Definition: ws_machine.h:156