22 #ifndef AGI_APPLEIIGS_DELAY_OVERWRITE_H 23 #define AGI_APPLEIIGS_DELAY_OVERWRITE_H 30 int16 activePictureNr;
31 int16 timeDelayOverwrite;
33 bool onlyWhenPlayerNotInControl;
38 int16 defaultTimeDelayOverwrite;
44 { 120, 121, -1, -1,
true },
45 { 128, 128, -1, -1,
true },
46 { 92, 92, -1, -1,
true },
49 { 135, 135, -1, -1,
true },
50 { -1, -1, -1, -1,
false }
57 { 114, 114, -1, -1,
false },
58 { 124, 125, -1, -1,
false },
59 { 132, 133, -1, -1,
false },
60 { 137, 137, 17, -1,
false },
61 { 137, 137, -1, 4,
false },
62 { 115, 116, -1, -1,
false },
63 { 148, 148, -1, -1,
false },
64 { 103, 103, -1, -1,
false },
65 { 105, 105, -1, -1,
false },
66 { 107, 107, -1, -1,
false },
67 { 112, 112, -1, -1,
false },
68 { -1, -1, -1, -1,
false }
72 { 1, 1, -1, 3,
true },
73 { -1, -1, -1, -1,
false }
78 { 1, 1, -1, -1,
false },
79 { -1, -1, -1, -1,
false }
83 { GID_BC, 2,
nullptr },
84 { GID_GOLDRUSH, 2,
nullptr },
85 { GID_KQ1, 2,
nullptr },
87 { GID_KQ3, 2,
nullptr },
88 { GID_KQ4, 2, appleIIgsDelayOverwriteKQ4 },
89 { GID_LSL1, 2,
nullptr },
90 { GID_MH1, 2, appleIIgsDelayOverwriteMH1 },
91 { GID_MIXEDUP, 2, appleIIgsDelayOverwriteMIXEDUP },
92 { GID_PQ1, 2,
nullptr },
93 { GID_SQ1, 2,
nullptr },
94 { GID_SQ2, 2, appleIIgsDelayOverwriteSQ2 },
95 { GID_AGIDEMO, -1,
nullptr }
100 while (appleIIgsDelayOverwrite->gameId != GID_AGIDEMO) {
101 if (appleIIgsDelayOverwrite->gameId == gameId)
103 appleIIgsDelayOverwrite++;
105 return appleIIgsDelayOverwrite;
Definition: appleIIgs_timedelay_overwrite.h:27
Definition: appleIIgs_timedelay_overwrite.h:36