ScummVM API documentation
rtc.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef _PSP_RTC_H_
23 #define _PSP_RTC_H_
24 
25 #include "common/singleton.h"
26 
27 class PspRtc : public Common::Singleton<PspRtc> {
28 private:
29  uint32 _startMillis;
30  uint32 _startMicros;
31  uint32 _lastMillis;
32  uint32 _milliOffset; // to prevent looping around of millis
33  bool _looped; // make sure we only loop once - for threading
34 public:
35  PspRtc()
36  : _startMillis(0), _startMicros(0),
37  _lastMillis(0), _milliOffset(0),
38  _looped(false) {
39  init();
40  }
41  void init();
42  uint32 getMillis(bool skipRecord = false);
43  uint32 getMicros();
44 };
45 
46 #endif
Definition: rtc.h:27
Definition: singleton.h:42