This is the complete list of members for Gob::SaveLoad_Inca2::GameHandler, including all inherited members.
_vm (defined in Gob::SaveHandler) | Gob::SaveHandler | protected |
deleteFile() | Gob::SaveHandler | virtual |
GameHandler(GobEngine *vm, const char *target) (defined in Gob::SaveLoad_Inca2::GameHandler) | Gob::SaveLoad_Inca2::GameHandler | |
getSize() override | Gob::SaveLoad_Inca2::GameHandler | virtual |
getVarSize(GobEngine *vm) (defined in Gob::SaveHandler) | Gob::SaveHandler | static |
load(int16 dataVar, int32 size, int32 offset) override | Gob::SaveLoad_Inca2::GameHandler | virtual |
loadScreenshot(int slot, SavePartSprite *screenshot) (defined in Gob::SaveLoad_Inca2::GameHandler) | Gob::SaveLoad_Inca2::GameHandler | |
loadToRaw(byte *ptr, int32 size, int32 offset) (defined in Gob::SaveHandler) | Gob::SaveHandler | virtual |
save(int16 dataVar, int32 size, int32 offset) override | Gob::SaveLoad_Inca2::GameHandler | virtual |
saveFromRaw(const byte *ptr, int32 size, int32 offset) (defined in Gob::SaveHandler) | Gob::SaveHandler | virtual |
SaveHandler(GobEngine *vm) (defined in Gob::SaveHandler) | Gob::SaveHandler | |
saveScreenshot(int slot, const SavePartSprite *screenshot) (defined in Gob::SaveLoad_Inca2::GameHandler) | Gob::SaveLoad_Inca2::GameHandler | |
~GameHandler() override (defined in Gob::SaveLoad_Inca2::GameHandler) | Gob::SaveLoad_Inca2::GameHandler | |
~SaveHandler() (defined in Gob::SaveHandler) | Gob::SaveHandler | virtual |