ScummVM API documentation
•
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Macros
Modules
Pages
dgDebug.h
1
/* Copyright (c) <2003-2011> <Julio Jerez, Newton Game Dynamics>
2
*
3
* This software is provided 'as-is', without any express or implied
4
* warranty. In no event will the authors be held liable for any damages
5
* arising from the use of this software.
6
*
7
* Permission is granted to anyone to use this software for any purpose,
8
* including commercial applications, and to alter it and redistribute it
9
* freely, subject to the following restrictions:
10
*
11
* 1. The origin of this software must not be misrepresented; you must not
12
* claim that you wrote the original software. If you use this software
13
* in a product, an acknowledgment in the product documentation would be
14
* appreciated but is not required.
15
*
16
* 2. Altered source versions must be plainly marked as such, and must not be
17
* misrepresented as being the original software.
18
*
19
* 3. This notice may not be removed or altered from any source distribution.
20
*/
21
22
#ifndef __dgDebug__
23
#define __dgDebug__
24
25
#include "dgStdafx.h"
26
27
28
29
30
#ifdef _DEBUG
31
32
void
dgApi dgExpandTraceMessage(
const
char
*fmt, ...);
33
#define dgTrace(x) \
34
{ \
35
dgExpandTraceMessage x; \
36
}
37
38
#else
39
40
inline
void
dgApi dgExpandTraceMessage(
const
char
*fmt, ...) {
41
}
42
#define dgTrace(x)
43
44
#endif
45
46
#endif
47
engines
hpl1
engine
libraries
newton
core
dgDebug.h
Generated on Sun Apr 6 2025 09:13:33 for ScummVM API documentation by
1.8.13