ScummVM API documentation
resource_cache.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* This program is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program. If not, see <http://www.gnu.org/licenses/>.
19
*
20
*/
21
22
#ifndef RESOURCE_CACHE_H
23
#define RESOURCE_CACHE_H
24
25
#include "common/array.h"
26
#include "common/stream.h"
27
28
namespace
Mohawk
{
29
30
class
ResourceCache
{
31
public
:
32
ResourceCache
();
33
~
ResourceCache
();
34
35
bool
enabled;
36
37
void
clear();
38
void
add(uint32 tag, uint16
id
,
Common::SeekableReadStream
*data);
39
40
// Returns NULL if not found
41
Common::SeekableReadStream
*search(uint32 tag, uint16
id
);
42
43
private
:
44
struct
DataObject {
45
uint32 tag;
46
uint16 id;
47
Common::SeekableReadStream
*data;
48
};
49
50
Common::Array<DataObject>
_store;
51
};
52
53
}
// End of namespace Mohawk
54
55
#endif
Common::Array< DataObject >
Common::SeekableReadStream
Definition:
stream.h:745
Mohawk::ResourceCache
Definition:
resource_cache.h:30
Mohawk
Definition:
bitmap.h:32
engines
mohawk
resource_cache.h
Generated on Sun Dec 22 2024 09:09:32 for ScummVM API documentation by
1.8.13