_mapWindow (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protected |
_px (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protected |
_py (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protected |
_tiles (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protected |
_tx (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protected |
_ty (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protected |
add_tile(Tile *tile, sint16 x, sint16 y, uint16 add_x=0, uint16 add_y=0) (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
already_hit(const MapEntity &ent) (defined in Ultima::Nuvie::ExplosiveAnim) | Ultima::Nuvie::ExplosiveAnim | |
anim_manager (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
callback(uint16 msg, CallBack *caller, void *data) override (defined in Ultima::Nuvie::ExplosiveAnim) | Ultima::Nuvie::ExplosiveAnim | virtual |
callback_target (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
callback_user_data (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
display() override (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | protectedvirtual |
ExplosiveAnim(const MapCoord &start, uint32 size) (defined in Ultima::Nuvie::ExplosiveAnim) | Ultima::Nuvie::ExplosiveAnim | |
get_id() const (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
get_location() override (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | inlinevirtual |
get_offset(uint32 &x_add, uint32 &y_add) const (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | inline |
get_shifted_location(uint16 &x, uint16 &y, uint16 &px, uint16 &py, uint32 sx, uint32 sy) (defined in Ultima::Nuvie::ExplosiveAnim) | Ultima::Nuvie::ExplosiveAnim | |
get_tile_id(PositionedTile *find_tile) (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
hit_actor(Actor *actor) (defined in Ultima::Nuvie::ExplosiveAnim) | Ultima::Nuvie::ExplosiveAnim | |
hit_object(Obj *obj) (defined in Ultima::Nuvie::ExplosiveAnim) | Ultima::Nuvie::ExplosiveAnim | |
id_n (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
is_paused() const (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
last_move_time (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
message(uint16 msg, void *msg_data=nullptr, void *my_data=nullptr) (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
move(uint32 x, uint32 y, uint32 add_x=0, uint32 add_y=0) override (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | inlinevirtual |
move_tile(PositionedTile *ptile, uint32 x, uint32 y) (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
NuvieAnim() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | |
pause() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
paused (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
px (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
py (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
remove_tile(uint32 i=0) (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
remove_tile(PositionedTile *p_tile) (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
running (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
safe_to_delete (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
set_safe_to_delete(bool val) (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
set_target(CallBack *t) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
set_user_data(void *user_data) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
set_velocity(sint32 sx, sint32 sy) (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
set_velocity_for_speed(sint16 xdir, sint16 ydir, uint32 spd) (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | |
shift(sint32 sx, sint32 sy) override (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | virtual |
shift_tile(uint32 ptile_num, sint32 sx, sint32 sy) (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
start() override (defined in Ultima::Nuvie::ExplosiveAnim) | Ultima::Nuvie::ExplosiveAnim | virtual |
start_timer(uint32 delay) (defined in Ultima::Nuvie::TimedAnim) | Ultima::Nuvie::TimedAnim | inline |
stop() override (defined in Ultima::Nuvie::TimedAnim) | Ultima::Nuvie::TimedAnim | inlinevirtual |
stop_timer() (defined in Ultima::Nuvie::TimedAnim) | Ultima::Nuvie::TimedAnim | inline |
TileAnim() (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
TimedAnim() (defined in Ultima::Nuvie::TimedAnim) | Ultima::Nuvie::TimedAnim | inline |
timer (defined in Ultima::Nuvie::TimedAnim) | Ultima::Nuvie::TimedAnim | protected |
top_anim (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
unpause() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | inline |
update() override (defined in Ultima::Nuvie::ExplosiveAnim) | Ultima::Nuvie::ExplosiveAnim | virtual |
update_position() (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
updated (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
vel_x (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
vel_y (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | protected |
~CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inlinevirtual |
~ExplosiveAnim() override (defined in Ultima::Nuvie::ExplosiveAnim) | Ultima::Nuvie::ExplosiveAnim | |
~NuvieAnim() override (defined in Ultima::Nuvie::NuvieAnim) | Ultima::Nuvie::NuvieAnim | |
~TileAnim() override (defined in Ultima::Nuvie::TileAnim) | Ultima::Nuvie::TileAnim | |
~TimedAnim() override (defined in Ultima::Nuvie::TimedAnim) | Ultima::Nuvie::TimedAnim | inline |