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qd_fwd.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef QDENGINE_QD_FWD_H
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#define QDENGINE_QD_FWD_H
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#include "common/str.h"
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#include "common/std/list.h"
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#include "common/std/vector.h"
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namespace
Common
{
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class
SeekableReadStream;
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}
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namespace
QDEngine
{
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class
qdGameScene;
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typedef
Std::list<qdGameScene *>
qdGameSceneList;
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class
qdGameEnd;
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typedef
Std::list<qdGameEnd *>
qdGameEndList;
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class
qdVideo;
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typedef
Std::list<qdVideo *>
qdVideoList;
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class
qdTriggerChain;
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typedef
Std::list<qdTriggerChain *>
qdTriggerChainList;
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class
qdGameObject;
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typedef
Std::list<qdGameObject *>
qdGameObjectList;
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class
qdMiniGame;
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typedef
Std::list<qdMiniGame *>
qdMiniGameList;
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class
qdCounter;
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typedef
Std::list<qdCounter *>
qdCounterList;
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class
qdGridZone;
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typedef
Std::list<qdGridZone *>
qdGridZoneList;
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class
qdMusicTrack;
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typedef
Std::list<qdMusicTrack *>
qdMusicTrackList;
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class
qdCondition;
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typedef
Std::list<qdCondition *>
qdConditionList;
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class
qdSound;
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typedef
Std::list<qdSound *>
qdSoundList;
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class
qdAnimation;
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typedef
Std::list<qdAnimation *>
qdAnimationList;
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class
qdAnimationSet;
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typedef
Std::list<qdAnimationSet *>
qdAnimationSetList;
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class
qdInventory;
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typedef
Std::list<qdInventory *>
qdInventoryList;
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class
qdTriggerChain;
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typedef
Std::list<qdTriggerChain *>
qdTriggerChainList;
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class
qdGameObjectState;
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class
qdGameObjectStateStatic;
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class
qdGameObjectStateWalk;
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class
qdGameObjectStateMask;
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typedef
Std::vector<qdGameObjectState *>
qdGameObjectStateVector;
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class
qdGameObjectMouse;
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class
qdGameObjectMoving;
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class
qdNamedObject;
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class
qdNamedObjectReference;
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class
qdScaleInfo;
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class
qdInterfaceButton;
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class
qdGameDispatcher;
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class
qdFontInfo;
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typedef
Std::list<qdFontInfo *>
qdFontInfoList;
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}
// namespace QDEngine
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#endif // QDENGINE_QD_FWD_H
Std::vector< qdGameObjectState * >
Std::list
Definition:
list.h:39
QDEngine
Базовый класс для игровых ресурсов.
Definition:
console.h:28
Common
Definition:
algorithm.h:29
engines
qdengine
qd_fwd.h
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