ScummVM API documentation
room138.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef M4_BURGER_ROOMS_SECTION1_ROOM138_H
23 #define M4_BURGER_ROOMS_SECTION1_ROOM138_H
24 
25 #include "m4/burger/rooms/room.h"
26 
27 namespace M4 {
28 namespace Burger {
29 namespace Rooms {
30 
31 class Room138 : public Room {
32 private:
33  machine *_series1 = nullptr;
34  machine *_series2 = nullptr;
35  int _series3 = 0;
36  int _frame = 0;
37  int _deputyMode = 0;
38  int _deputyShould = 0;
39  int _val4 = 0;
40  int _sherrifMode = 0;
41  int _sherrifShould = 0;
42  int _wilburMode = 0;
43  int _wilburShould = 0;
44  bool _assetsFreed = false;
45  bool _flag1 = false;
46 
47  void freeAssets();
48  void randomDigi();
49  void loadSeries();
50  void freeSeries();
51 
52 public:
53  Room138() : Room() {}
54  ~Room138() override {}
55 
56  void preload() override;
57  void init() override;
58  void daemon() override;
59  void parser() override;
60 };
61 
62 } // namespace Rooms
63 } // namespace Burger
64 } // namespace M4
65 
66 #endif
Definition: ws_machine.h:153
Definition: room.h:38
Definition: database.h:28
Definition: room138.h:31