ScummVM API documentation
room138.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_BURGER_ROOMS_SECTION1_ROOM138_H
23#define M4_BURGER_ROOMS_SECTION1_ROOM138_H
24
25#include "m4/burger/rooms/room.h"
26
27namespace M4 {
28namespace Burger {
29namespace Rooms {
30
31class Room138 : public Room {
32private:
33 machine *_series1 = nullptr;
34 machine *_series2 = nullptr;
35 int _series3 = 0;
36 int _frame = 0;
37 int _deputyMode = 0;
38 int _deputyShould = 0;
39 int _val4_frameNumber = 0;
40 int _sherrifMode = 0;
41 int _sherrifShould = 0;
42 int _wilburMode = 0;
43 int _wilburShould = 0;
44 bool _assetsFreed = false;
45 bool _flag1 = false;
46
47 void freeAssets();
48 void randomDigi();
49 void loadSeries();
50 void freeSeries();
51
52public:
53 Room138() : Room() {}
54 ~Room138() override {}
55
56 void preload() override;
57 void init() override;
58 void daemon() override;
59 void parser() override;
60};
61
62} // namespace Rooms
63} // namespace Burger
64} // namespace M4
65
66#endif
Definition: room138.h:31
Definition: room.h:36
Definition: database.h:28
Definition: ws_machine.h:156