23#ifndef M4_ADV_DB_R_DB_CATALOG_H
24#define M4_ADV_DB_R_DB_CATALOG_H
26#include "m4/m4_types.h"
30typedef char *StrngPtr;
33 char *_data =
nullptr;
34 char **_catalog =
nullptr;
Definition: database.h:28
char * db_rmlst_get_asset_room_path(const char *s, char *result, int32 *sceneCode)
Definition: db_catalog.h:32