ScummVM API documentation
popup.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA_SHARED_GFX_POPUP_H
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#define ULTIMA_SHARED_GFX_POPUP_H
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#include "ultima/shared/gfx/visual_item.h"
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namespace
Ultima {
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namespace
Shared {
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class
GameBase;
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namespace
Gfx {
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class
Popup
:
public
VisualItem
{
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DECLARE_MESSAGE_MAP;
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bool
ShowMsg(
CShowMsg
*msg);
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protected
:
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GameBase
*_game;
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VisualItem
*_parentView;
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TreeItem
*_respondTo;
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public
:
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CLASSDEF;
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Popup
(
GameBase
*game);
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~Popup
()
override
;
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void
show
(
TreeItem
*respondTo =
nullptr
);
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virtual
void
hide
();
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};
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}
// End of namespace Gfx
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}
// End of namespace Shared
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}
// End of namespace Ultima
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#endif
Ultima::Shared::CShowMsg
Definition:
messages.h:280
Ultima::Shared::GameBase
Definition:
game_base.h:53
Ultima::Shared::Gfx::Popup
Definition:
popup.h:38
Ultima::Shared::Gfx::Popup::hide
virtual void hide()
Ultima::Shared::Gfx::Popup::~Popup
~Popup() override
Ultima::Shared::Gfx::Popup::show
void show(TreeItem *respondTo=nullptr)
Ultima::Shared::Gfx::Popup::Popup
Popup(GameBase *game)
Ultima::Shared::Gfx::VisualItem
Definition:
visual_item.h:39
Ultima::Shared::TreeItem
Definition:
tree_item.h:50
engines
ultima
shared
gfx
popup.h
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