ScummVM API documentation
maitred_prod_receptor.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
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7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
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13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
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20  */
21 
22 #ifndef TITANIC_MAITRED_PROD_RECEPTOR_H
23 #define TITANIC_MAITRED_PROD_RECEPTOR_H
24 
25 #include "titanic/core/game_object.h"
26 
27 namespace Titanic {
28 
29 enum ProdSource { MAITRED_BODY = 0, MAITRED_LEGS = 1, MAITRED_BUTTOCKS = 2, MAITRED_GENERAL = 3 };
30 
32  DECLARE_MESSAGE_MAP;
33  bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
34  bool MouseMoveMsg(CMouseMoveMsg *msg);
35  bool ProdMaitreDMsg(CProdMaitreDMsg *msg);
36  bool DisableMaitreDProdReceptor(CDisableMaitreDProdReceptor *msg);
37 protected:
38  ProdSource _prodSource;
39  int _counter;
40  bool _proddable;
41 public:
42  CLASSDEF;
44  _prodSource(MAITRED_BODY), _counter(0), _proddable(true) {}
45 
49  void save(SimpleFile *file, int indent) override;
50 
54  void load(SimpleFile *file) override;
55 };
56 
57 } // End of namespace Titanic
58 
59 #endif /* TITANIC_MAITRED_PROD_RECEPTOR_H */
Definition: messages.h:274
Definition: mouse_messages.h:47
Definition: simple_file.h:49
Definition: game_object.h:79
Definition: arm.h:30
Definition: messages.h:341
void load(SimpleFile *file) override
Definition: mouse_messages.h:71
void save(SimpleFile *file, int indent) override
Definition: maitred_prod_receptor.h:31