ScummVM API documentation
scroll_gump.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef ULTIMA8_GUMPS_SCROLLGUMP_H
23 #define ULTIMA8_GUMPS_SCROLLGUMP_H
24 
25 #include "ultima/shared/std/string.h"
26 #include "ultima/ultima8/gumps/modal_gump.h"
27 #include "ultima/ultima8/usecode/intrinsics.h"
28 #include "ultima/ultima8/misc/classtype.h"
29 
30 namespace Ultima {
31 namespace Ultima8 {
32 
36 class ScrollGump : public ModalGump {
37  Std::string _text;
38  ObjId _textWidget;
39 public:
40  ENABLE_RUNTIME_CLASSTYPE()
41 
42  ScrollGump();
43  ScrollGump(ObjId owner, const Std::string &msg);
44  ~ScrollGump() override;
45 
46  // Go to the next page on mouse click
47  void onMouseClick(int button, int32 mx, int32 my) override;
48 
49  // Close on double click
50  void onMouseDouble(int button, int32 mx, int32 my) override;
51 
52  bool OnKeyDown(int key, int mod) override;
53 
54  // Init the gump, call after construction
55  void InitGump(Gump *newparent, bool take_focus = true) override;
56 
57  INTRINSIC(I_readScroll);
58 
59 protected:
60  void NextText();
61 
62 public:
63  bool loadData(Common::ReadStream *rs, uint32 version);
64  void saveData(Common::WriteStream *ws) override;
65 };
66 
67 } // End of namespace Ultima8
68 } // End of namespace Ultima
69 
70 #endif
Definition: stream.h:77
Definition: modal_gump.h:34
Definition: gump.h:47
Definition: detection.h:27
Definition: string.h:30
Definition: scroll_gump.h:36
Definition: stream.h:385
void InitGump(Gump *newparent, bool take_focus=true) override