This is the complete list of members for Asylum::Special, including all inherited members.
reset(bool resetPaletteTick2) (defined in Asylum::Special) | Asylum::Special | |
run(Object *object, ActorIndex index) (defined in Asylum::Special) | Asylum::Special | |
Special(AsylumEngine *engine) (defined in Asylum::Special) | Asylum::Special | |
~Special() (defined in Asylum::Special) | Asylum::Special | inline |