ScummVM API documentation
fbcdata.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * Additional copyright for this file:
8  * Copyright (C) 1995 Presto Studios, Inc.
9  *
10  * This program is free software: you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation, either version 3 of the License, or
13  * (at your option) any later version.
14 
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU General Public License for more details.
19 
20  * You should have received a copy of the GNU General Public License
21  * along with this program. If not, see <http://www.gnu.org/licenses/>.
22  *
23  */
24 
25 #ifndef BURIED_FBCDATA_H
26 #define BURIED_FBCDATA_H
27 
28 #include "common/scummsys.h"
29 
30 namespace Buried {
31 
33  int16 left;
34  int16 top;
35  int16 right;
36  int16 bottom;
37  int16 pageIndex;
38 };
39 
40 struct FilesPage {
41  int16 pageID;
42  int16 returnPageIndex;
43  int16 nextButtonPageIndex;
44  int16 prevButtonPageIndex;
45  FilesPageHotspot hotspots[6];
46 };
47 
48 } // End of namespace Buried
49 
50 #endif
Definition: fbcdata.h:40
Definition: fbcdata.h:32
Definition: agent_evaluation.h:31