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map_main.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef SCUMM_HE_MOONBASE_MAP_MAIN_H
23 #define SCUMM_HE_MOONBASE_MAP_MAIN_H
24 
25 #ifdef ENABLE_HE
26 
27 #include "common/random.h"
28 #include "common/stream.h"
29 
30 #include "engines/scumm/he/moonbase/map_mif.h"
31 
32 #define SPIFF_GEN 1
33 #define KATTON_GEN 2
34 
35 namespace Scumm {
36 
37 class Map {
38 public:
39  Map(ScummEngine_v100he *vm);
40  ~Map();
41 
42  bool generateNewMap();
43  bool generateMapWithInfo(Common::String encodedMap, uint8 generator, int seed, int mapSize, int tileset, int energy, int terrain, int water);
44  Common::SeekableReadStream *substituteFile(const byte *fileName);
45 
46  void deleteMap();
47 
48  uint8 getGenerator() const {
49  return _generator;
50  }
51 
52  int getSize() const {
53  return _size;
54  }
55 
56  int getSeed() const {
57  return _seed;
58  }
59 
60  int getTileset() const {
61  return _tileset;
62  }
63 
64  int getEnergy() const {
65  return _energy;
66  }
67 
68  int getTerrain() const {
69  return _terrain;
70  }
71 
72  int getWater() const {
73  return _water;
74  }
75 
76  bool mapGenerated() const {
77  return _mapGenerated;
78  }
79 
80  Common::String getEncodedMap() const {
81  return _encodedMap;
82  }
83 
84 private:
85  ScummEngine_v100he *_vm;
86 
87  // We require our own random number generator
88  // so we can send and set seeds from online players to ensure
89  // they're playing on the same generated map.
91 
92  uint8 _generator;
93  int _size;
94  int _seed;
95  int _tileset;
96  int _energy;
97  int _terrain;
98  int _water;
99 
100  bool _mapGenerated;
101  MapFile *_generatedMap;
102  Common::String _encodedMap;
103 
104  Common::SeekableReadStream *makeWiz();
105 };
106 
107 } // End of namespace Scumm
108 
109 
110 #endif // ENABLE_HE
111 
112 #endif // SCUMM_HE_MOONBASE_MAP_MAIN_H
Definition: str.h:59
Definition: random.h:44
Definition: stream.h:745
Definition: actor.h:30