_children (defined in Stark::Resources::Object) | Stark::Resources::Object | protected |
_index (defined in Stark::Resources::Object) | Stark::Resources::Object | protected |
_name (defined in Stark::Resources::Object) | Stark::Resources::Object | protected |
_parent (defined in Stark::Resources::Object) | Stark::Resources::Object | protected |
_subType (defined in Stark::Resources::Object) | Stark::Resources::Object | protected |
_type (defined in Stark::Resources::Object) | Stark::Resources::Object | protected |
addChild(Object *child) | Stark::Resources::Object | |
cast(Object *resource) | Stark::Resources::Object | static |
cast(Object *resource) (defined in Stark::Resources::Object) | Stark::Resources::Object | |
fadeInInit(int32 fadeDuration) | Stark::Resources::Location | |
fadeOutInit(int32 fadeDuration) (defined in Stark::Resources::Location) | Stark::Resources::Location | |
findChild(bool mustBeUnique=true) const | Stark::Resources::Object | |
findChildWithIndex(Type type, uint16 index, int subType=-1) const | Stark::Resources::Object | |
findChildWithIndex(uint16 index, int subType=-1) const | Stark::Resources::Object | |
findChildWithName(Type type, const Common::String &name, int subType=-1) const | Stark::Resources::Object | |
findChildWithName(const Common::String &name, int subType=-1) const | Stark::Resources::Object | |
findChildWithOrder(Type type, uint16 order, int subType=-1) const | Stark::Resources::Object | |
findChildWithOrder(uint16 order, int subType=-1) const | Stark::Resources::Object | |
findChildWithSubtype(int subType, bool mustBeUnique=true) const | Stark::Resources::Object | |
findParent() | Stark::Resources::Object | |
findParent() (defined in Stark::Resources::Object) | Stark::Resources::Object | |
findStockSound(uint32 stockSoundType) const | Stark::Resources::Location | |
floatScene(int32 periodMs, float amplitude, float offset) | Stark::Resources::Location | |
getCharacterItem(int32 character) const | Stark::Resources::Location | |
getIndex() const | Stark::Resources::Object | inline |
getIndexAsString() const | Stark::Resources::Object | inline |
getLayerByName(const Common::String &name) | Stark::Resources::Location | |
getName() const | Stark::Resources::Object | inline |
getRenderEntryByName(const Common::String &name) | Stark::Resources::Location | |
getScrollPosition() const | Stark::Resources::Location | |
getSubType() const | Stark::Resources::Object | inline |
getType() const | Stark::Resources::Object | inline |
goToLayer(Layer *layer) | Stark::Resources::Location | |
has3DLayer() | Stark::Resources::Location | |
initScroll(const Common::Point &maxScroll) | Stark::Resources::Location | |
listChildren(int subType=-1) const | Stark::Resources::Object | |
listChildren(int subType) const (defined in Stark::Resources::Object) | Stark::Resources::Object | |
listChildrenRecursive(int subType=-1) | Stark::Resources::Object | |
listExitPositions() | Stark::Resources::Location | |
listLayers() | Stark::Resources::Location | inline |
listLightEntries() | Stark::Resources::Location | |
listModelItems() const | Stark::Resources::Location | |
listRenderEntries() | Stark::Resources::Location | |
Location(Object *parent, byte subType, uint16 index, const Common::String &name) (defined in Stark::Resources::Location) | Stark::Resources::Location | |
Object(Object *parent, byte subType, uint16 index, const Common::String &name) (defined in Stark::Resources::Object) | Stark::Resources::Object | protected |
onAllLoaded() override | Stark::Resources::Location | virtual |
onEnginePause(bool pause) | Stark::Resources::Object | virtual |
onEnterLocation() override | Stark::Resources::Location | virtual |
onExitLocation() | Stark::Resources::Object | virtual |
onGameLoop() override | Stark::Resources::Location | virtual |
onPostRead() | Stark::Resources::Object | virtual |
onPreDestroy() | Stark::Resources::Object | virtual |
print(uint depth=0) | Stark::Resources::Object | virtual |
printData() override (defined in Stark::Resources::Location) | Stark::Resources::Location | protectedvirtual |
printDescription(uint depth) const (defined in Stark::Resources::Object) | Stark::Resources::Object | protected |
printWithDepth(uint depth, const Common::String &string) const (defined in Stark::Resources::Object) | Stark::Resources::Object | protected |
readData(Formats::XRCReadStream *stream) | Stark::Resources::Object | virtual |
registerCharacterItem(int32 character, ItemVisual *item) | Stark::Resources::Location | |
resetAnimationBlending() | Stark::Resources::Location | |
saveLoad(ResourceSerializer *serializer) | Stark::Resources::Object | virtual |
saveLoadCurrent(ResourceSerializer *serializer) override | Stark::Resources::Location | virtual |
scrollToCharacterImmediate() | Stark::Resources::Location | |
scrollToCoordinateImmediate(uint32 coordinate) (defined in Stark::Resources::Location) | Stark::Resources::Location | |
scrollToCoordinateSmooth(uint32 coordinate) | Stark::Resources::Location | |
setHasActiveScroll() | Stark::Resources::Location | |
setScrollPosition(const Common::Point &position) | Stark::Resources::Location | |
startFollowingCharacter() | Stark::Resources::Location | |
startRumble(int32 rumbleDurationRemaining) | Stark::Resources::Location | |
stopAllScrolls() | Stark::Resources::Location | |
stopFollowingCharacter() | Stark::Resources::Location | |
swayScene(int32 periodMs, const Math::Angle &angle, float amplitude, float offset) | Stark::Resources::Location | |
TYPE (defined in Stark::Resources::Location) | Stark::Resources::Location | static |
~Location() (defined in Stark::Resources::Location) | Stark::Resources::Location | virtual |
~Object() (defined in Stark::Resources::Object) | Stark::Resources::Object | virtual |