ScummVM API documentation
Stark::Resources::Location Member List

This is the complete list of members for Stark::Resources::Location, including all inherited members.

_children (defined in Stark::Resources::Object)Stark::Resources::Objectprotected
_index (defined in Stark::Resources::Object)Stark::Resources::Objectprotected
_name (defined in Stark::Resources::Object)Stark::Resources::Objectprotected
_parent (defined in Stark::Resources::Object)Stark::Resources::Objectprotected
_subType (defined in Stark::Resources::Object)Stark::Resources::Objectprotected
_type (defined in Stark::Resources::Object)Stark::Resources::Objectprotected
addChild(Object *child)Stark::Resources::Object
cast(Object *resource)Stark::Resources::Objectstatic
cast(Object *resource) (defined in Stark::Resources::Object)Stark::Resources::Object
fadeInInit(int32 fadeDuration)Stark::Resources::Location
fadeOutInit(int32 fadeDuration) (defined in Stark::Resources::Location)Stark::Resources::Location
findChild(bool mustBeUnique=true) constStark::Resources::Object
findChildWithIndex(Type type, uint16 index, int subType=-1) constStark::Resources::Object
findChildWithIndex(uint16 index, int subType=-1) constStark::Resources::Object
findChildWithName(Type type, const Common::String &name, int subType=-1) constStark::Resources::Object
findChildWithName(const Common::String &name, int subType=-1) constStark::Resources::Object
findChildWithOrder(Type type, uint16 order, int subType=-1) constStark::Resources::Object
findChildWithOrder(uint16 order, int subType=-1) constStark::Resources::Object
findChildWithSubtype(int subType, bool mustBeUnique=true) constStark::Resources::Object
findParent()Stark::Resources::Object
findParent() (defined in Stark::Resources::Object)Stark::Resources::Object
findStockSound(uint32 stockSoundType) constStark::Resources::Location
floatScene(int32 periodMs, float amplitude, float offset)Stark::Resources::Location
getCharacterItem(int32 character) constStark::Resources::Location
getIndex() constStark::Resources::Objectinline
getIndexAsString() constStark::Resources::Objectinline
getLayerByName(const Common::String &name)Stark::Resources::Location
getName() constStark::Resources::Objectinline
getRenderEntryByName(const Common::String &name)Stark::Resources::Location
getScrollPosition() constStark::Resources::Location
getSubType() constStark::Resources::Objectinline
getType() constStark::Resources::Objectinline
goToLayer(Layer *layer)Stark::Resources::Location
has3DLayer()Stark::Resources::Location
initScroll(const Common::Point &maxScroll)Stark::Resources::Location
listChildren(int subType=-1) constStark::Resources::Object
listChildren(int subType) const (defined in Stark::Resources::Object)Stark::Resources::Object
listChildrenRecursive(int subType=-1)Stark::Resources::Object
listExitPositions()Stark::Resources::Location
listLayers()Stark::Resources::Locationinline
listLightEntries()Stark::Resources::Location
listModelItems() constStark::Resources::Location
listRenderEntries()Stark::Resources::Location
Location(Object *parent, byte subType, uint16 index, const Common::String &name) (defined in Stark::Resources::Location)Stark::Resources::Location
Object(Object *parent, byte subType, uint16 index, const Common::String &name) (defined in Stark::Resources::Object)Stark::Resources::Objectprotected
onAllLoaded() overrideStark::Resources::Locationvirtual
onEnginePause(bool pause)Stark::Resources::Objectvirtual
onEnterLocation() overrideStark::Resources::Locationvirtual
onExitLocation()Stark::Resources::Objectvirtual
onGameLoop() overrideStark::Resources::Locationvirtual
onPostRead()Stark::Resources::Objectvirtual
onPreDestroy()Stark::Resources::Objectvirtual
print(uint depth=0)Stark::Resources::Objectvirtual
printData() override (defined in Stark::Resources::Location)Stark::Resources::Locationprotectedvirtual
printDescription(uint depth) const (defined in Stark::Resources::Object)Stark::Resources::Objectprotected
printWithDepth(uint depth, const Common::String &string) const (defined in Stark::Resources::Object)Stark::Resources::Objectprotected
readData(Formats::XRCReadStream *stream)Stark::Resources::Objectvirtual
registerCharacterItem(int32 character, ItemVisual *item)Stark::Resources::Location
resetAnimationBlending()Stark::Resources::Location
saveLoad(ResourceSerializer *serializer)Stark::Resources::Objectvirtual
saveLoadCurrent(ResourceSerializer *serializer) overrideStark::Resources::Locationvirtual
scrollToCharacterImmediate()Stark::Resources::Location
scrollToCoordinateImmediate(uint32 coordinate) (defined in Stark::Resources::Location)Stark::Resources::Location
scrollToCoordinateSmooth(uint32 coordinate)Stark::Resources::Location
setHasActiveScroll()Stark::Resources::Location
setScrollPosition(const Common::Point &position)Stark::Resources::Location
startFollowingCharacter()Stark::Resources::Location
startRumble(int32 rumbleDurationRemaining)Stark::Resources::Location
stopAllScrolls()Stark::Resources::Location
stopFollowingCharacter()Stark::Resources::Location
swayScene(int32 periodMs, const Math::Angle &angle, float amplitude, float offset)Stark::Resources::Location
TYPE (defined in Stark::Resources::Location)Stark::Resources::Locationstatic
~Location() (defined in Stark::Resources::Location)Stark::Resources::Locationvirtual
~Object() (defined in Stark::Resources::Object)Stark::Resources::Objectvirtual