ScummVM API documentation
Wintermute::BasePoint Member List

This is the complete list of members for Wintermute::BasePoint, including all inherited members.

_editorProps (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_editorPropsIter (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_gameRef (defined in Wintermute::BaseClass)Wintermute::BaseClass
_persistable (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass)Wintermute::BaseClassinline
BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass)Wintermute::BaseClass
BasePoint() (defined in Wintermute::BasePoint)Wintermute::BasePoint
BasePoint(int initX, int initY) (defined in Wintermute::BasePoint)Wintermute::BasePoint
getClassName() (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass)Wintermute::BaseClass
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass)Wintermute::BaseClass
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass)Wintermute::BaseClass
x (defined in Wintermute::BasePoint)Wintermute::BasePoint
y (defined in Wintermute::BasePoint)Wintermute::BasePoint
~BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
~BasePoint() override (defined in Wintermute::BasePoint)Wintermute::BasePoint