_animCmds (defined in Scumm::ClassicCostumeLoader) | Scumm::ClassicCostumeLoader | |
_baseptr (defined in Scumm::ClassicCostumeLoader) | Scumm::ClassicCostumeLoader | |
_dataOffsets (defined in Scumm::ClassicCostumeLoader) | Scumm::ClassicCostumeLoader | |
_format (defined in Scumm::ClassicCostumeLoader) | Scumm::ClassicCostumeLoader | |
_frameOffsets (defined in Scumm::ClassicCostumeLoader) | Scumm::ClassicCostumeLoader | |
_id (defined in Scumm::ClassicCostumeLoader) | Scumm::ClassicCostumeLoader | |
_mirror (defined in Scumm::ClassicCostumeLoader) | Scumm::ClassicCostumeLoader | |
_numAnim (defined in Scumm::ClassicCostumeLoader) | Scumm::ClassicCostumeLoader | |
_numColors (defined in Scumm::ClassicCostumeLoader) | Scumm::ClassicCostumeLoader | |
_palette (defined in Scumm::ClassicCostumeLoader) | Scumm::ClassicCostumeLoader | |
_vm (defined in Scumm::BaseCostumeLoader) | Scumm::BaseCostumeLoader | protected |
BaseCostumeLoader(ScummEngine *vm) (defined in Scumm::BaseCostumeLoader) | Scumm::BaseCostumeLoader | inline |
ClassicCostumeLoader(ScummEngine *vm) (defined in Scumm::ClassicCostumeLoader) | Scumm::ClassicCostumeLoader | inline |
costumeDecodeData(Actor *a, int frame, uint usemask) override (defined in Scumm::ClassicCostumeLoader) | Scumm::ClassicCostumeLoader | virtual |
hasManyDirections(int id) (defined in Scumm::BaseCostumeLoader) | Scumm::BaseCostumeLoader | inlinevirtual |
increaseAnim(Actor *a, int slot) (defined in Scumm::ClassicCostumeLoader) | Scumm::ClassicCostumeLoader | protected |
increaseAnims(Actor *a) override (defined in Scumm::ClassicCostumeLoader) | Scumm::ClassicCostumeLoader | virtual |
loadCostume(int id) override (defined in Scumm::ClassicCostumeLoader) | Scumm::ClassicCostumeLoader | virtual |
~BaseCostumeLoader() (defined in Scumm::BaseCostumeLoader) | Scumm::BaseCostumeLoader | inlinevirtual |