ScummVM API documentation
MeshTypes.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* Copyright (C) 2006-2010 - Frictional Games
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*
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* This file is part of HPL1 Engine.
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*/
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#ifndef HPL_MESH_TYPES_H
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#define HPL_MESH_TYPES_H
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#include "hpl1/engine/math/BoundingVolume.h"
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#include "hpl1/engine/math/MathTypes.h"
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namespace
hpl
{
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//----------------------------------------------
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class
cTriangleData
{
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public
:
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cVector3f
normal;
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bool
facingLight;
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cTriangleData
() {}
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cTriangleData
(
const
cVector3f
&avNormal) {
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normal = avNormal;
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}
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};
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typedef
Common::Array<cTriangleData>
tTriangleDataVec
;
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typedef
tTriangleDataVec::iterator
tTriangleDataVecIt;
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//----------------------------------------------
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class
cTriEdge
{
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public
:
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int
point1 = 0;
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int
point2 = 0;
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mutable
int
tri1 = 0;
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mutable
int
tri2 = 0;
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bool
invert_tri2 =
false
;
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cTriEdge
() =
default
;
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constexpr
cTriEdge
(
int
alPoint1,
int
alPoint2,
int
alTri1,
int
alTri2) : point1(alPoint1), point2(alPoint2), tri1(alTri1), tri2(alTri2), invert_tri2(
false
) {
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}
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};
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typedef
Common::Array<cTriEdge>
tTriEdgeVec
;
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typedef
tTriEdgeVec::iterator
tTriEdgeVecIt;
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//----------------------------------------------
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}
// namespace hpl
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#endif // HPL_MESH_TYPES_H
hpl
Definition:
AI.h:36
Common::Array< cTriangleData >
Common::Array< cTriangleData >::iterator
cTriangleData * iterator
Definition:
array.h:54
hpl::cVector3< float >
hpl::cTriangleData
Definition:
MeshTypes.h:38
hpl::cTriEdge
Definition:
MeshTypes.h:54
engines
hpl1
engine
math
MeshTypes.h
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