9 #include "engines/grim/lua/lobject.h" 13 #define node(t, i) (&(t)->node[i]) 14 #define ref(n) (&(n)->ref) 15 #define val(n) (&(n)->val) 16 #define nhash(t) ((t)->nhash) 18 Hash *luaH_new(int32 nhash);
19 void luaH_free(Hash *frees);
20 TObject *luaH_get(Hash *t, TObject *r);
21 TObject *luaH_set(Hash *t, TObject *r);
22 Node *luaH_next(TObject *o, TObject *r);
23 Node *hashnodecreate(int32 nhash);
24 int32 present(Hash *t, TObject *key);
Definition: lobject.h:332