ScummVM API documentation
difficulty_gump.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ULTIMA8_GUMPS_DIFFICULTYGUMP_H
23#define ULTIMA8_GUMPS_DIFFICULTYGUMP_H
24
25#include "ultima/ultima8/gumps/modal_gump.h"
26
27namespace Ultima {
28namespace Ultima8 {
29
33class DifficultyGump : public ModalGump {
34public:
35 ENABLE_RUNTIME_CLASSTYPE()
36
38 ~DifficultyGump() override;
39
40 void InitGump(Gump *newparent, bool take_focus = true) override;
41 void Close(bool no_del = false) override;
42
43 void onMouseClick(int button, int32 mx, int32 my) override;
44 bool OnKeyDown(int key, int mod) override;
45 void OnFocus(bool gain) override;
46 void PaintThis(RenderSurface *surf, int32 lerp_factor, bool scaled) override;
47
48private:
49 int _highlighted;
50 int16 _buttonWidth;
51 int16 _buttonHeight;
52
53 void selectEntry(int num);
54};
55
56} // End of namespace Ultima8
57} // End of namespace Ultima
58
59#endif
Definition: difficulty_gump.h:33
void InitGump(Gump *newparent, bool take_focus=true) override
void Close(bool no_del=false) override
void PaintThis(RenderSurface *surf, int32 lerp_factor, bool scaled) override
Overloadable method to Paint just this Gump (RenderSurface is relative to this)
Definition: gump.h:46
Definition: modal_gump.h:34
Definition: render_surface.h:37