ScummVM API documentation
difficulty_gump.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
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13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
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17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef ULTIMA8_GUMPS_DIFFICULTYGUMP_H
23 #define ULTIMA8_GUMPS_DIFFICULTYGUMP_H
24 
25 #include "ultima/ultima8/gumps/modal_gump.h"
26 
27 namespace Ultima {
28 namespace Ultima8 {
29 
33 class DifficultyGump : public ModalGump {
34 public:
35  ENABLE_RUNTIME_CLASSTYPE()
36 
38  ~DifficultyGump() override;
39 
40  void InitGump(Gump *newparent, bool take_focus = true) override;
41  void Close(bool no_del = false) override;
42 
43  void onMouseClick(int button, int32 mx, int32 my) override;
44  bool OnKeyDown(int key, int mod) override;
45  void OnFocus(bool gain) override;
46  void PaintThis(RenderSurface *surf, int32 lerp_factor, bool scaled) override;
47 
48 private:
49  int _highlighted;
50  int16 _buttonWidth;
51  int16 _buttonHeight;
52 
53  void selectEntry(int num);
54 };
55 
56 } // End of namespace Ultima8
57 } // End of namespace Ultima
58 
59 #endif
void InitGump(Gump *newparent, bool take_focus=true) override
Definition: difficulty_gump.h:33
Definition: modal_gump.h:34
Definition: render_surface.h:40
Definition: gump.h:47
Definition: detection.h:27
void Close(bool no_del=false) override
void PaintThis(RenderSurface *surf, int32 lerp_factor, bool scaled) override
Overloadable method to Paint just this Gump (RenderSurface is relative to this)