ScummVM API documentation
answer_entry.h
1 /* ScummVM - Graphic Adventure Engine
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef MM1_VIEWS_MAPS_ANSWER_ENTRY_H
23 #define MM1_VIEWS_MAPS_ANSWER_ENTRY_H
24 
25 #include "mm/mm1/views/text_view.h"
26 
27 namespace MM {
28 namespace MM1 {
29 namespace Views {
30 namespace Interactions {
31 
32 class AnswerEntry : public TextView {
33 private:
34  Common::Point _pos;
35  size_t _maxLength;
36  char _blank = '.';
37 protected:
38  Common::String _answer;
39 
43  virtual void answerEntered() = 0;
44 
45 public:
46  AnswerEntry(const Common::String &name,
47  const Common::Point &pos, size_t maxLength);
48  virtual ~AnswerEntry() {}
49 
50  bool msgFocus(const FocusMessage &msg) override;
51  void draw() override;
52  bool msgKeypress(const KeypressMessage &msg) override;
53 };
54 
55 } // namespace Interactions
56 } // namespace Views
57 } // namespace MM1
58 } // namespace MM
59 
60 #endif
Definition: str.h:59
void draw() override
Definition: messages.h:56
Definition: text_view.h:35
Definition: detection.h:27
Definition: rect.h:45
virtual void answerEntered()=0
Definition: messages.h:41
Definition: answer_entry.h:32