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plugin_info.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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//=============================================================================
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//
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// PluginInfo - a struct defining general information on game plugin.
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//
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//=============================================================================
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#ifndef AGS_SHARED_GAME_PLUGIN_INFO_H
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#define AGS_SHARED_GAME_PLUGIN_INFO_H
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#include "common/std/memory.h"
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#include "ags/shared/util/string.h"
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// TODO: why 10 MB limit?
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#define PLUGIN_SAVEBUFFERSIZE 10247680
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namespace
AGS3
{
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namespace
AGS
{
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namespace
Shared {
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struct
PluginInfo
{
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// (File)name of plugin
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String
Name;
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// Custom data for plugin
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std::vector<uint8_t>
Data;
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PluginInfo
() =
default
;
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};
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}
// namespace Shared
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}
// namespace AGS
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}
// namespace AGS3
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#endif
AGS
Definition:
achievements_tables.h:27
Std::vector< uint8_t >
AGS3::AGS::Shared::String
Definition:
string.h:62
AGS3::AGS::Shared::PluginInfo
Definition:
plugin_info.h:41
AGS3
Definition:
ags.h:40
engines
ags
shared
game
plugin_info.h
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