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plugin_info.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 //=============================================================================
23 //
24 // PluginInfo - a struct defining general information on game plugin.
25 //
26 //=============================================================================
27 
28 #ifndef AGS_SHARED_GAME_PLUGIN_INFO_H
29 #define AGS_SHARED_GAME_PLUGIN_INFO_H
30 
31 #include "common/std/memory.h"
32 #include "ags/shared/util/string.h"
33 
34 // TODO: why 10 MB limit?
35 #define PLUGIN_SAVEBUFFERSIZE 10247680
36 
37 namespace AGS3 {
38 namespace AGS {
39 namespace Shared {
40 
41 struct PluginInfo {
42  // (File)name of plugin
43  String Name;
44  // Custom data for plugin
46 
47  PluginInfo() = default;
48 };
49 
50 } // namespace Shared
51 } // namespace AGS
52 } // namespace AGS3
53 
54 #endif
Definition: achievements_tables.h:27
Definition: string.h:62
Definition: plugin_info.h:41
Definition: ags.h:40