ScummVM API documentation
pic.h
1/* ScummVM - Graphic Adventure Engine
2*
3* ScummVM is the legal property of its developers, whose names
4* are too numerous to list here. Please refer to the COPYRIGHT
5* file distributed with this source distribution.
6*
7* This program is free software: you can redistribute it and/or modify
8* it under the terms of the GNU General Public License as published by
9* the Free Software Foundation, either version 3 of the License, or
10* (at your option) any later version.
11*
12* This program is distributed in the hope that it will be useful,
13* but WITHOUT ANY WARRANTY; without even the implied warranty of
14* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15* GNU General Public License for more details.
16*
17* You should have received a copy of the GNU General Public License
18* along with this program. If not, see <http://www.gnu.org/licenses/>.
19*
20*/
21
22#ifndef DARKSEED_PIC_H
23#define DARKSEED_PIC_H
24
25#include "common/array.h"
26#include "common/file.h"
27#include "common/rect.h"
28
29namespace Darkseed {
30
31class Pic {
32 uint16 _width = 0;
33 uint16 _height = 0;
35
36 bool _hasReadByte = false;
37 byte _currentDataByte = 0;
38
39public:
40 Pic() {}
41 bool load(const Common::Path &filename);
42 Common::Array<uint8> &getPixels() {
43 return _pixels;
44 }
45
46 uint16 getWidth() const {
47 return _width;
48 }
49 uint16 getHeight() const {
50 return _height;
51 }
52
53 void draw();
54 void draw(int xOffset, int yOffset);
55 void drawRect(const Common::Rect &rect);
56
57private:
58 bool load(Common::SeekableReadStream &readStream);
59
60 byte readNextNibble(Common::SeekableReadStream &readStream);
61};
62
63} // namespace Darkseed
64
65#endif // DARKSEED_PIC_H
Definition: path.h:52
Definition: stream.h:745
Definition: pic.h:31
Definition: rect.h:536