ScummVM API documentation
gamechapter.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef STARK_SERVICES_GAME_CHAPTER_H
23 #define STARK_SERVICES_GAME_CHAPTER_H
24 
25 #include "common/str.h"
26 #include "common/array.h"
27 
28 namespace Stark {
29 
35 class GameChapter {
36 public:
37  GameChapter();
38  ~GameChapter() {}
39 
40  const Common::String &getChapterTitle(uint chapter) const {
41  if (chapter >= _numChapter * 10) {
42  return _errorText;
43  } else {
44  return _chapterEntries[chapter / 10].title;
45  }
46  }
47 
48  const Common::String &getCurrentChapterTitle() const;
49 
50  const Common::String &getChapterSubtitle(uint chapter) const {
51  if (chapter >= _numChapter * 10) {
52  return _errorText;
53  } else {
54  return _chapterEntries[chapter / 10].subtitle;
55  }
56  }
57 
58  const Common::String &getCurrentChapterSubtitle() const;
59 
60 private:
61  static const int _numChapter = 15;
62 
63  struct ChapterEntry {
64  Common::String title;
65  Common::String subtitle;
66  };
67 
68  Common::Array<ChapterEntry> _chapterEntries;
69  Common::String _errorText;
70 };
71 
72 } // End of namespace Stark
73 
74 #endif // STARK_SERVICES_GAME_CHAPTER_H
Definition: str.h:59
Definition: console.h:27
Definition: gamechapter.h:35