31 #ifndef CRAB_PERSONHANDLER_H 32 #define CRAB_PERSONHANDLER_H 34 #include "crab/event/gameevent.h" 35 #include "crab/event/GameEventInfo.h" 36 #include "crab/ui/ProgressBar.h" 37 #include "crab/ui/dialogbox.h" 38 #include "crab/TTSHandler.h" 42 namespace pyrodactyl {
62 void load(rapidxml::xml_node<char> *node,
const bool &echo =
true) {
63 loadAlign(_x, node, echo,
"align_x");
64 loadAlign(_y, node, echo,
"align_y");
95 void load(rapidxml::xml_node<char> *node);
109 const pyrodactyl::people::OpinionType &type,
const int &val);
118 #endif // CRAB_PERSONHANDLER_H
Definition: gameevent.h:58
Definition: GameEventInfo.h:44
Definition: TTSHandler.h:28
Definition: TextData.h:41
Definition: moveeffect.h:37
Definition: ProgressBar.h:41
Definition: dialogbox.h:46
Definition: PersonHandler.h:48