22 #ifndef GRAPHICS_TEXELBUFFER_H 23 #define GRAPHICS_TEXELBUFFER_H 25 #include "graphics/pixelformat.h" 31 TexelBuffer(uint width, uint height, uint textureSize);
35 uint wrap_s, uint wrap_t,
37 uint8 &a, uint8 &r, uint8 &g, uint8 &b
41 virtual void getARGBAt(
44 uint8 &a, uint8 &r, uint8 &g, uint8 &b
46 uint _width, _height, _fracTextureUnit, _fracTextureMask;
47 float _widthRatio, _heightRatio;
Definition: colormasks.h:27
Definition: texelbuffer.h:29