22 #ifndef TETRAEDGE_GAME_CREDITS_H 23 #define TETRAEDGE_GAME_CREDITS_H 25 #include "tetraedge/te/te_lua_gui.h" 26 #include "tetraedge/te/te_curve_anim2.h" 27 #include "tetraedge/te/te_color.h" 28 #include "tetraedge/te/te_3d_object2.h" 36 void enter(
bool flag);
40 bool onAnimFinished();
41 bool onBackgroundAnimFinished();
42 bool onBackgroundAnimFinishedSyb1();
43 bool onBackgroundAnimFinishedSyb2();
44 bool onPadButtonUp(uint button);
52 bool _returnToOptions;
57 #endif // TETRAEDGE_GAME_CREDITS_H
Definition: detection.h:27
Definition: te_lua_gui.h:51
Definition: te_curve_anim2.h:36
Definition: te_timer.h:33