_blitDescriptions (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_currentFrame (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_currentViewportFrame (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_cursorDependency (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_days (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_dependencies (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_description (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_drawSurface (defined in Nancy::RenderObject) | Nancy::RenderObject | |
_enableHotspot (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_execType (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_firstFrame (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_flagsOnTrigger (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_frameTime (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_fullSurface (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | protected |
_hasHotspot (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_hasMoved (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
_hasSceneChange (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_hotspot (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_imageName (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_interruptCondition (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_isActive (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_isDone (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_isInterruptible (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_isVisible (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
_loop (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_loopFirstFrame (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_loopLastFrame (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_needsRedraw (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
_nextFrameTime (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_overlayType (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_playDirection (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_previousScreenPosition (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
_sceneChange (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_screenPosition (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
_sound (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_srcRects (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_state (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_transparency (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_type (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_usesAutotext (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | |
_z (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
ActionRecord() (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | inline |
canHaveHotspot() const override (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | inlineprotectedvirtual |
convertToLocal(const Common::Rect &screen) const (defined in Nancy::RenderObject) | Nancy::RenderObject | |
convertToScreen(const Common::Rect &rect) const (defined in Nancy::RenderObject) | Nancy::RenderObject | |
execute() override (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | virtual |
ExecutionState enum name (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
ExecutionType enum name (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
finishExecution() (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | protected |
getBounds() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
getHoverCursor() const (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | inlinevirtual |
getPreviousScreenPosition() const (defined in Nancy::RenderObject) | Nancy::RenderObject | |
getRecordTypeName() const override (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | protectedvirtual |
getScreenPosition() const (defined in Nancy::RenderObject) | Nancy::RenderObject | |
getZOrder() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
grabPalette(byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
handleInput(NancyInput &input) override (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | virtual |
hasMoved() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
init() override (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | virtual |
isViewportRelative() const override (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | inlineprotectedvirtual |
isVisible() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
kActionTrigger enum value (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
kBegin enum value (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
kOneShot enum value (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
kRepeating enum value (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
kRun enum value (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
moveTo(const Common::Point &position) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
moveTo(const Common::Rect &bounds) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
onPause(bool pause) override (defined in Nancy::Action::RenderActionRecord) | Nancy::Action::RenderActionRecord | inlinevirtual |
Overlay(bool interruptible) (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | inline |
readData(Common::SeekableReadStream &stream) override (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | virtual |
registerGraphics() (defined in Nancy::RenderObject) | Nancy::RenderObject | virtual |
RenderActionRecord(uint zOrder) (defined in Nancy::Action::RenderActionRecord) | Nancy::Action::RenderActionRecord | inline |
RenderObject(uint16 zOrder) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
RenderObject(uint16 zOrder, Graphics::ManagedSurface &surface, const Common::Rect &srcBounds, const Common::Rect &destBounds) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
setPalette(const Common::Path &paletteName, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
setPalette(const byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
setTransparent(bool isTransparent) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
setVisible(bool visible) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
updateGraphics() (defined in Nancy::RenderObject) | Nancy::RenderObject | inlinevirtual |
~ActionRecord() (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | inlinevirtual |
~Overlay() (defined in Nancy::Action::Overlay) | Nancy::Action::Overlay | inlinevirtual |
~RenderActionRecord() (defined in Nancy::Action::RenderActionRecord) | Nancy::Action::RenderActionRecord | inlinevirtual |
~RenderObject() (defined in Nancy::RenderObject) | Nancy::RenderObject | virtual |