ScummVM API documentation
savedata.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21#ifndef SLUDGE_SAVEDATA_H
22#define SLUDGE_SAVEDATA_H
23
24namespace Sludge {
25
26struct StackHandler;
27struct Variable;
28
30public:
31 static bool fileToStack(const Common::String &filename, StackHandler *sH);
32 static bool stackToFile(const Common::String &filename, const Variable &from);
33
34 static uint16 _saveEncoding;
35
36private:
37 static const char UTF8_CHECKER[];
38 static const char CP1252_CHECKER[];
39 static char _encode1;
40 static char _encode2;
41
42 static void writeStringEncoded(const Common::String &checker, Common::WriteStream *stream);
43 static Common::String readStringEncoded(Common::SeekableReadStream *fp);
44 static char *readTextPlain(Common::SeekableReadStream *fp);
45
46};
47
48} // End of namespace Sludge
49
50#endif
Definition: stream.h:745
Definition: str.h:59
Definition: stream.h:77
Definition: savedata.h:29
Definition: variable.h:60
Definition: variable.h:80