ScummVM API documentation
savedata.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SLUDGE_SAVEDATA_H
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#define SLUDGE_SAVEDATA_H
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namespace
Sludge {
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struct
StackHandler;
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struct
Variable;
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class
CustomSaveHelper
{
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public
:
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static
bool
fileToStack(
const
Common::String
&filename,
StackHandler
*sH);
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static
bool
stackToFile(
const
Common::String
&filename,
const
Variable
&from);
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static
uint16 _saveEncoding;
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private
:
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static
const
char
UTF8_CHECKER[];
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static
const
char
CP1252_CHECKER[];
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static
char
_encode1;
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static
char
_encode2;
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static
void
writeStringEncoded(
const
Common::String
&checker,
Common::WriteStream
*stream);
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static
Common::String
readStringEncoded(
Common::SeekableReadStream
*fp);
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static
char
*readTextPlain(
Common::SeekableReadStream
*fp);
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};
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}
// End of namespace Sludge
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#endif
Common::SeekableReadStream
Definition:
stream.h:745
Common::String
Definition:
str.h:59
Common::WriteStream
Definition:
stream.h:77
Sludge::CustomSaveHelper
Definition:
savedata.h:29
Sludge::StackHandler
Definition:
variable.h:60
Sludge::Variable
Definition:
variable.h:80
engines
sludge
savedata.h
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