ScummVM API documentation
savedata.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 #ifndef SLUDGE_SAVEDATA_H
22 #define SLUDGE_SAVEDATA_H
23 
24 namespace Sludge {
25 
26 struct StackHandler;
27 struct Variable;
28 
30 public:
31  static bool fileToStack(const Common::String &filename, StackHandler *sH);
32  static bool stackToFile(const Common::String &filename, const Variable &from);
33 
34  static uint16 _saveEncoding;
35 
36 private:
37  static const char UTF8_CHECKER[];
38  static char _encode1;
39  static char _encode2;
40 
41  static void writeStringEncoded(const Common::String checker, Common::WriteStream *stream);
42  static Common::String readStringEncoded(Common::SeekableReadStream *fp);
43  static char *readTextPlain(Common::SeekableReadStream *fp);
44 
45 };
46 
47 } // End of namespace Sludge
48 
49 #endif
Definition: str.h:59
Definition: stream.h:77
Definition: variable.h:80
Definition: variable.h:60
Definition: stream.h:745
Definition: builtin.h:27
Definition: savedata.h:29