ScummVM API documentation
pet_save.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef TITANIC_PET_SAVE_H
23 #define TITANIC_PET_SAVE_H
24 
25 #include "titanic/pet_control/pet_load_save.h"
26 
27 namespace Titanic {
28 
29 class CPetSave : public CPetLoadSave {
30 public:
34  bool reset() override;
35 
39  bool MouseButtonUpMsg(const Point &pt) override;
40 
44  bool KeyCharMsg(int key) override;
45 
49  void unhighlightCurrent() override { unhighlightSave(_savegameSlotNum); }
50 
54  void highlightCurrent(const Point &pt) override;
55 
59  void getTooltip(CTextControl *text) override;
60 
64  bool enterHighlighted() override {
65  highlightSave(_savegameSlotNum);
66  return true;
67  }
68 
72  void leaveHighlighted() override { unhighlightSave(_savegameSlotNum); }
73 
77  void highlightSave(int index) override;
78 
82  void unhighlightSave(int index) override;
83 
87  void execute() override;
88 };
89 
90 } // End of namespace Titanic
91 
92 #endif /* TITANIC_PET_SAVE_H */
bool enterHighlighted() override
Definition: pet_save.h:64
Definition: pet_load_save.h:32
Definition: text_control.h:35
void unhighlightSave(int index) override
void execute() override
void highlightCurrent(const Point &pt) override
void unhighlightCurrent() override
Definition: pet_save.h:49
void highlightSave(int index) override
void getTooltip(CTextControl *text) override
Definition: rect.h:45
Definition: arm.h:30
bool KeyCharMsg(int key) override
void leaveHighlighted() override
Definition: pet_save.h:72
Definition: pet_save.h:29
bool reset() override
bool MouseButtonUpMsg(const Point &pt) override