ScummVM API documentation
newfatal.h
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21 #ifndef SLUDGE_NEWFATAL_H
22 #define SLUDGE_NEWFATAL_H
23 
24 #include "common/str.h"
25 #include "common/singleton.h"
26 
27 namespace Sludge {
28 
29 class FatalMsgManager : public Common::Singleton<Sludge::FatalMsgManager>{
30 public:
32  ~FatalMsgManager() override;
33 
34  void reset();
35 
36  bool hasFatal();
37  int fatal(const Common::String &str);
38  void setFatalInfo(const Common::String &userFunc, const Common::String &BIF);
39  void setResourceForFatal(int n);
40 
41 private:
42  Common::String _fatalMessage;
43  Common::String _fatalInfo;
44 
45  int _resourceForFatal;
46 };
47 
48 inline bool hasFatal() {
49  return FatalMsgManager::instance().hasFatal();
50 }
51 
52 inline int fatal(const Common::String &str) {
53  return FatalMsgManager::instance().fatal(str);
54 }
55 
56 inline void setFatalInfo(const Common::String &userFunc, const Common::String &BIF) {
57  FatalMsgManager::instance().setFatalInfo(userFunc, BIF);
58 }
59 
60 inline void setResourceForFatal(int n) {
61  FatalMsgManager::instance().setResourceForFatal(n);
62 }
63 
64 int checkNew(const void *mem);
65 int fatal(const Common::String &str1, const Common::String &str2);
66 
67 } // End of namespace Sludge
68 
69 #endif
Definition: str.h:59
Definition: newfatal.h:29
Definition: builtin.h:27
Definition: singleton.h:42