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moonbase.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef SCUMM_HE_MOONBASE_MOONBASE_H
23 #define SCUMM_HE_MOONBASE_MOONBASE_H
24 
25 #ifdef ENABLE_HE
26 
27 namespace Common {
28 class PEResources;
29 }
30 
31 namespace Scumm {
32 
33 class AI;
34 class Map;
35 
36 class Moonbase {
37 public:
38  Moonbase(ScummEngine_v100he *vm);
39  ~Moonbase();
40 
41  int readFromArray(int array, int y, int x);
42  void deallocateArray(int array);
43  int callScummFunction(int scriptNumber, int paramCount,...);
44 
45  // FOW Stuff
46  bool isFOW(int resNum, int state, uint32 conditionBits) {
47  return resNum == _fowSentinelImage && state == _fowSentinelState && conditionBits == _fowSentinelConditionBits;
48  }
49 
50  void initFOW();
51  void releaseFOWResources();
52 
53  bool setFOWImage(int id);
54 
55  void setFOWInfo(int fowInfoArray, int downDim, int acrossDim, int viewX, int viewY, int clipX1,
56  int clipY1, int clipX2, int clipY2, int technique, int nFrame);
57 
58 
59  void renderFOW(WizMultiTypeBitmap *destSurface);
60 
61 private:
62  int readFOWVisibilityArray(int array, int y, int x);
63  void renderFOWState(WizMultiTypeBitmap *destSurface, int x, int y, int state);
64 
65 public:
66  int _fowSentinelImage;
67  int _fowSentinelState;
68  uint32 _fowSentinelConditionBits;
69 
70  AI *_ai;
71  Map *_map;
72 
73 private:
74  ScummEngine_v100he *_vm;
75 
76  int _fowFrameBaseNumber;
77  int _fowAnimationFrames;
78  int _fowCurrentFOWFrame;
79 
80  int32 _fowTileW;
81  int32 _fowTileH;
82 
83  uint8 *_fowImage;
84  int _fowClipX1;
85  int _fowClipY1;
86  int _fowClipX2;
87  int _fowClipY2;
88 
89  int _fowDrawX;
90  int _fowDrawY;
91 
92  int _fowVtx1;
93  int _fowVty1;
94  int _fowMvx;
95  int _fowMvy;
96  int _fowVw;
97  int _fowVh;
98 
99  bool _fowBlackMode;
100 
101  int32 _fowRenderTable[32768];
102 
103  Common::PEResources *_exe;
104  Common::Path _fileName;
105 };
106 
107 } // End of namespace Scumm
108 
109 #endif // ENABLE_HE
110 
111 #endif // SCUMM_HE_MOONBASE_H
Definition: winexe_pe.h:48
Definition: path.h:52
Definition: algorithm.h:29
Definition: actor.h:30