ScummVM API documentation
adv_scale.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_ADV_R_ADV_SCALE_H
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#define M4_ADV_R_ADV_SCALE_H
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#include "m4/m4_types.h"
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namespace
M4
{
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constexpr
int
kScaleEditor = 1;
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struct
ADVScale_Globals
{
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int32 _old_front = -1;
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int32 _old_back = -1;
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int
_myback = -1;
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int
_myfront = -1;
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int
_mybs = -1;
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int
_myfs = -1;
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};
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void
scale_editor_draw();
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void
scale_editor_cancel();
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void
scale_editor_toggle();
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}
// End of namespace M4
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#endif
M4
Definition:
database.h:28
M4::ADVScale_Globals
Definition:
adv_scale.h:32
engines
m4
adv_r
adv_scale.h
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