ScummVM API documentation
fm_ai_data.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * This code is based on the CRAB engine
24 *
25 * Copyright (c) Arvind Raja Yadav
26 *
27 * Licensed under MIT
28 *
29 */
30
31#ifndef CRAB_FM_AI_DATA_H
32#define CRAB_FM_AI_DATA_H
33
34#include "crab/animation/range.h"
35
36namespace Crab {
37
38namespace pyrodactyl {
39namespace anim {
40enum AIMoveType {
41 MOVE_NONE, // AI sprites do not use this move
42 MOVE_ATTACK, // AI sprites use this move to attack you
43 MOVE_DEFEND // AI sprites use this move to dodge or defend
44};
45
47 // Can this move be used by AI to attack
48 AIMoveType _type;
49
50 // The range of the move
51 Range _range;
52
53 // The AI delays executing the move by this long
54 uint _delay;
55
57 _type = MOVE_NONE;
58 _delay = 0;
59 }
60
61 void load(rapidxml::xml_node<char> *node) {
62 if (!loadNum(_delay, "delay", node, false))
63 _delay = 0;
64
65 _range.load(node->first_node("range"));
66
68 loadStr(str, "type", node, false);
69 if (str == "attack")
70 _type = MOVE_ATTACK;
71 else if (str == "defend")
72 _type = MOVE_DEFEND;
73 else
74 _type = MOVE_NONE;
75 }
76};
77} // End of namespace anim
78} // End of namespace pyrodactyl
79
80} // End of namespace Crab
81
82#endif // CRAB_FM_AI_DATA_H
Definition: str.h:59
Definition: fm_ai_data.h:46
Definition: range.h:40