ScummVM API documentation
shell_game.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef DGDS_MINIGAMES_SHELL_GAME_H
23#define DGDS_MINIGAMES_SHELL_GAME_H
24
25#include "dgds/image.h"
26
27namespace Dgds {
28
30class ShellGame {
31public:
32 ShellGame();
33
34 void shellGameTick();
35 void shellGameEnd();
36
37private:
38 void init();
39 void drawShellGameStr(int16 count, int16 x, int16 y) const;
40 void drawShells() const;
41 void swapShells(bool flag);
42 void revealPea(bool flag);
43 void update();
44 bool checkDistract();
45 void setupSwap();
46
47 Common::SharedPtr<Image> _shellGameImg;
48 uint16 _revealPeaStep;
49 uint16 _currentPeaPosition;
50 bool _lastPass;
51 uint16 _distractStep;
52 uint16 _distractDelay;
53 uint16 _state13Counter;
54 int16 _swapPea1;
55 int16 _swapPea2;
56 uint16 _lastSwapPea1;
57 uint16 _swapStatus;
58 int16 _swapMoveDist;
59 uint16 _swapMoveStep;
60 uint16 _swapCount;
61 int16 _reverseDirection;
62 bool _clockwise;
63};
64
65} // end namespace Dgds
66
67#endif // DGDS_MINIGAMES_SHELL_GAME_H
Definition: ptr.h:159
Definition: shell_game.h:30