ScummVM API documentation
TwinE::Actor Member List
This is the complete list of members for
TwinE::Actor
, including all inherited members.
_combatAuto
TwinE::Actor
_cropBottomScreen
(defined in
TwinE::Actor
)
TwinE::Actor
_heroAnimIdx
TwinE::Actor
_heroAnimIdxAGGRESSIVE
TwinE::Actor
_heroAnimIdxATHLETIC
TwinE::Actor
_heroAnimIdxDISCRETE
TwinE::Actor
_heroAnimIdxNORMAL
TwinE::Actor
_heroAnimIdxPROTOPACK
TwinE::Actor
_heroBehaviour
(defined in
TwinE::Actor
)
TwinE::Actor
_previousHeroAngle
TwinE::Actor
_previousHeroBehaviour
TwinE::Actor
_saveHeroBehaviour
(defined in
TwinE::Actor
)
TwinE::Actor
Actor
(TwinEEngine *engine) (defined in
TwinE::Actor
)
TwinE::Actor
checkCarrier
(int32 actorIdx)
TwinE::Actor
getTextIdForBehaviour
() const (defined in
TwinE::Actor
)
TwinE::Actor
giveExtraBonus
(int32 actorIdx)
TwinE::Actor
hitObj
(int32 actorIdx, int32 actorIdxAttacked, int32 strengthOfHit, int32 angle)
TwinE::Actor
initBody
(BodyType bodyIdx, int16 actorIdx)
TwinE::Actor
initObject
(int16 actorIdx)
TwinE::Actor
initSprite
(int32 spriteNum, int32 actorIdx) (defined in
TwinE::Actor
)
TwinE::Actor
loadHeroEntities
()
TwinE::Actor
posObjectAroundAnother
(uint8 numsrc, uint8 numtopos) (defined in
TwinE::Actor
)
TwinE::Actor
restartPerso
()
TwinE::Actor
setBehaviour
(HeroBehaviourType behaviour)
TwinE::Actor
setFrame
(int32 actorIdx, uint32 frame) (defined in
TwinE::Actor
)
TwinE::Actor
startInitObj
(int16 actorIdx)
TwinE::Actor
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