acid (defined in MM::MM1::ActiveSpellsStruct) | MM::MM1::ActiveSpellsStruct | |
bless (defined in MM::MM1::ActiveSpellsStruct) | MM::MM1::ActiveSpellsStruct | |
cold (defined in MM::MM1::ActiveSpellsStruct) | MM::MM1::ActiveSpellsStruct | |
cursed (defined in MM::MM1::ActiveSpellsStruct) | MM::MM1::ActiveSpellsStruct | |
electricity (defined in MM::MM1::ActiveSpellsStruct) | MM::MM1::ActiveSpellsStruct | |
fear (defined in MM::MM1::ActiveSpellsStruct) | MM::MM1::ActiveSpellsStruct | |
fire (defined in MM::MM1::ActiveSpellsStruct) | MM::MM1::ActiveSpellsStruct | |
guard_dog (defined in MM::MM1::ActiveSpellsStruct) | MM::MM1::ActiveSpellsStruct | |
invisbility (defined in MM::MM1::ActiveSpellsStruct) | MM::MM1::ActiveSpellsStruct | |
leather_skin (defined in MM::MM1::ActiveSpellsStruct) | MM::MM1::ActiveSpellsStruct | |
levitate (defined in MM::MM1::ActiveSpellsStruct) | MM::MM1::ActiveSpellsStruct | |
light (defined in MM::MM1::ActiveSpellsStruct) | MM::MM1::ActiveSpellsStruct | |
magic (defined in MM::MM1::ActiveSpellsStruct) | MM::MM1::ActiveSpellsStruct | |
poison (defined in MM::MM1::ActiveSpellsStruct) | MM::MM1::ActiveSpellsStruct | |
power_shield (defined in MM::MM1::ActiveSpellsStruct) | MM::MM1::ActiveSpellsStruct | |
psychic_protection (defined in MM::MM1::ActiveSpellsStruct) | MM::MM1::ActiveSpellsStruct | |
shield (defined in MM::MM1::ActiveSpellsStruct) | MM::MM1::ActiveSpellsStruct | |
walk_on_water (defined in MM::MM1::ActiveSpellsStruct) | MM::MM1::ActiveSpellsStruct | |