This is the complete list of members for PS3SdlEventSource, including all inherited members.
_engineRunning (defined in SdlEventSource) | SdlEventSource | protected |
_fakeMouseMove | SdlEventSource | protected |
_graphicsManager | SdlEventSource | protected |
_joystick | SdlEventSource | protected |
_lastHatPosition (defined in SdlEventSource) | SdlEventSource | protected |
_lastScreenID | SdlEventSource | protected |
_mouseX (defined in SdlEventSource) | SdlEventSource | protected |
_mouseY (defined in SdlEventSource) | SdlEventSource | protected |
_queuedFakeMouseMove | SdlEventSource | protected |
_scrollLock | SdlEventSource | protected |
allowMapping() const | Common::EventSource | inlinevirtual |
closeJoystick() | SdlEventSource | protected |
dispatchSDLEvent(SDL_Event &ev, Common::Event &event) | SdlEventSource | protectedvirtual |
fakeWarpMouse(const int x, const int y) | SdlEventSource | |
handleJoyAxisMotion(SDL_Event &ev, Common::Event &event) (defined in SdlEventSource) | SdlEventSource | protectedvirtual |
handleJoyButtonDown(SDL_Event &ev, Common::Event &event) (defined in SdlEventSource) | SdlEventSource | protectedvirtual |
handleJoyButtonUp(SDL_Event &ev, Common::Event &event) (defined in SdlEventSource) | SdlEventSource | protectedvirtual |
handleJoyHatMotion(SDL_Event &ev, Common::Event &event) (defined in SdlEventSource) | SdlEventSource | protectedvirtual |
handleKeyDown(SDL_Event &ev, Common::Event &event) (defined in SdlEventSource) | SdlEventSource | protectedvirtual |
handleKeyUp(SDL_Event &ev, Common::Event &event) (defined in SdlEventSource) | SdlEventSource | protectedvirtual |
handleMouseButtonDown(SDL_Event &ev, Common::Event &event) (defined in SdlEventSource) | SdlEventSource | protectedvirtual |
handleMouseButtonUp(SDL_Event &ev, Common::Event &event) (defined in SdlEventSource) | SdlEventSource | protectedvirtual |
handleMouseMotion(SDL_Event &ev, Common::Event &event) (defined in SdlEventSource) | SdlEventSource | protectedvirtual |
handleResizeEvent(Common::Event &event, int w, int h) | SdlEventSource | protected |
handleSysWMEvent(SDL_Event &ev, Common::Event &event) (defined in SdlEventSource) | SdlEventSource | protectedvirtual |
isJoystickConnected() const | SdlEventSource | |
loadGameControllerMappingFile() | SdlEventSource | protected |
mapKey(SDL_Keycode key, SDL_Keymod mod, Uint16 unicode) | SdlEventSource | protectedvirtual |
mapSDLJoystickButtonToOSystem(Uint8 sdlButton) (defined in SdlEventSource) | SdlEventSource | protectedvirtual |
obtainKeycode(const SDL_Keysym keySym) | SdlEventSource | protected |
obtainUnicode(const SDL_Keysym keySym) | SdlEventSource | protected |
openJoystick(int joystickIndex) | SdlEventSource | protected |
pollEvent(Common::Event &event) | SdlEventSource | virtual |
preprocessEvents(SDL_Event *event) | PS3SdlEventSource | protectedvirtual |
processMouseEvent(Common::Event &event, int x, int y, int relx=0, int rely=0) | SdlEventSource | protectedvirtual |
remapKey(SDL_Event &ev, Common::Event &event) | SdlEventSource | protectedvirtual |
SdlEventSource() (defined in SdlEventSource) | SdlEventSource | |
SDLModToOSystemKeyFlags(SDL_Keymod mod, Common::Event &event) | SdlEventSource | protectedvirtual |
SDLToOSystemKeycode(const SDL_Keycode key) | SdlEventSource | protected |
setEngineRunning(bool value) | SdlEventSource | |
setGraphicsManager(SdlGraphicsManager *gMan) (defined in SdlEventSource) | SdlEventSource | inline |
~EventSource() (defined in Common::EventSource) | Common::EventSource | virtual |
~SdlEventSource() (defined in SdlEventSource) | SdlEventSource | virtual |