This is the complete list of members for hpl::cWorld2D, including all inherited members.
CreateBody2D(const tString &asName, cMesh2D *apMesh, cVector2f avSize) (defined in hpl::cWorld2D) | hpl::cWorld2D | |
CreateFromFile(tString asFile) (defined in hpl::cWorld2D) | hpl::cWorld2D | |
CreateImageEntity(tString asName, tString asDataName) (defined in hpl::cWorld2D) | hpl::cWorld2D | |
CreateLightPoint(tString asName="") (defined in hpl::cWorld2D) | hpl::cWorld2D | |
CreateParticleSystem(const tString &asName, const cVector3f &avSize) (defined in hpl::cWorld2D) | hpl::cWorld2D | |
CreateSoundSource(const tString &asName, const tString &asSoundName, bool abVolatile) (defined in hpl::cWorld2D) | hpl::cWorld2D | |
CreateTileMap() (defined in hpl::cWorld2D) | hpl::cWorld2D | |
cWorld2D(tString asName, cGraphics *apGraphics, cResources *apResources, cSound *apSound, cCollider2D *apCollider) (defined in hpl::cWorld2D) | hpl::cWorld2D | |
DestroyImageEntity(cImageEntity *apEntity) (defined in hpl::cWorld2D) | hpl::cWorld2D | |
DestroyLight(iLight2D *apLight) (defined in hpl::cWorld2D) | hpl::cWorld2D | |
DestroyParticleSystem(iParticleSystem2D *apPS) (defined in hpl::cWorld2D) | hpl::cWorld2D | |
DestroySoundSource(cSoundSource *apSound) (defined in hpl::cWorld2D) | hpl::cWorld2D | |
GetArea(const tString &asName, const tString &asType) | hpl::cWorld2D | |
GetGridMapAreas() (defined in hpl::cWorld2D) | hpl::cWorld2D | inline |
GetGridMapBodies() (defined in hpl::cWorld2D) | hpl::cWorld2D | inline |
GetGridMapImageEntities() (defined in hpl::cWorld2D) | hpl::cWorld2D | inline |
GetGridMapLights() (defined in hpl::cWorld2D) | hpl::cWorld2D | |
GetImageEntity(const tString &asName) (defined in hpl::cWorld2D) | hpl::cWorld2D | |
GetLight(const tString &asName) (defined in hpl::cWorld2D) | hpl::cWorld2D | |
GetName() (defined in hpl::cWorld2D) | hpl::cWorld2D | inline |
GetRootNode() | hpl::cWorld2D | inline |
GetScript() (defined in hpl::cWorld2D) | hpl::cWorld2D | inline |
GetTileMap() (defined in hpl::cWorld2D) | hpl::cWorld2D | inline |
GetWorldSize() (defined in hpl::cWorld2D) | hpl::cWorld2D | inline |
Render(cCamera2D *apCamera) (defined in hpl::cWorld2D) | hpl::cWorld2D | |
ResetBodyIDCount() (defined in hpl::cWorld2D) | hpl::cWorld2D | inline |
Update(float afTimeStep) (defined in hpl::cWorld2D) | hpl::cWorld2D | |
~cWorld2D() (defined in hpl::cWorld2D) | hpl::cWorld2D |