ScummVM API documentation
hpl::cWorld2D Member List

This is the complete list of members for hpl::cWorld2D, including all inherited members.

CreateBody2D(const tString &asName, cMesh2D *apMesh, cVector2f avSize) (defined in hpl::cWorld2D)hpl::cWorld2D
CreateFromFile(tString asFile) (defined in hpl::cWorld2D)hpl::cWorld2D
CreateImageEntity(tString asName, tString asDataName) (defined in hpl::cWorld2D)hpl::cWorld2D
CreateLightPoint(tString asName="") (defined in hpl::cWorld2D)hpl::cWorld2D
CreateParticleSystem(const tString &asName, const cVector3f &avSize) (defined in hpl::cWorld2D)hpl::cWorld2D
CreateSoundSource(const tString &asName, const tString &asSoundName, bool abVolatile) (defined in hpl::cWorld2D)hpl::cWorld2D
CreateTileMap() (defined in hpl::cWorld2D)hpl::cWorld2D
cWorld2D(tString asName, cGraphics *apGraphics, cResources *apResources, cSound *apSound, cCollider2D *apCollider) (defined in hpl::cWorld2D)hpl::cWorld2D
DestroyImageEntity(cImageEntity *apEntity) (defined in hpl::cWorld2D)hpl::cWorld2D
DestroyLight(iLight2D *apLight) (defined in hpl::cWorld2D)hpl::cWorld2D
DestroyParticleSystem(iParticleSystem2D *apPS) (defined in hpl::cWorld2D)hpl::cWorld2D
DestroySoundSource(cSoundSource *apSound) (defined in hpl::cWorld2D)hpl::cWorld2D
GetArea(const tString &asName, const tString &asType)hpl::cWorld2D
GetGridMapAreas() (defined in hpl::cWorld2D)hpl::cWorld2Dinline
GetGridMapBodies() (defined in hpl::cWorld2D)hpl::cWorld2Dinline
GetGridMapImageEntities() (defined in hpl::cWorld2D)hpl::cWorld2Dinline
GetGridMapLights() (defined in hpl::cWorld2D)hpl::cWorld2D
GetImageEntity(const tString &asName) (defined in hpl::cWorld2D)hpl::cWorld2D
GetLight(const tString &asName) (defined in hpl::cWorld2D)hpl::cWorld2D
GetName() (defined in hpl::cWorld2D)hpl::cWorld2Dinline
GetRootNode()hpl::cWorld2Dinline
GetScript() (defined in hpl::cWorld2D)hpl::cWorld2Dinline
GetTileMap() (defined in hpl::cWorld2D)hpl::cWorld2Dinline
GetWorldSize() (defined in hpl::cWorld2D)hpl::cWorld2Dinline
Render(cCamera2D *apCamera) (defined in hpl::cWorld2D)hpl::cWorld2D
ResetBodyIDCount() (defined in hpl::cWorld2D)hpl::cWorld2Dinline
Update(float afTimeStep) (defined in hpl::cWorld2D)hpl::cWorld2D
~cWorld2D() (defined in hpl::cWorld2D)hpl::cWorld2D