ScummVM API documentation
Cryo::CryoEngine Member List

This is the complete list of members for Cryo::CryoEngine, including all inherited members.

_eventManEngineprotected
_game (defined in Cryo::CryoEngine)Cryo::CryoEngine
_gameDescription (defined in Cryo::CryoEngine)Cryo::CryoEngine
_mainMenuDialogEngineprotected
_mixerEngine
_rnd (defined in Cryo::CryoEngine)Cryo::CryoEngine
_saveFileManEngineprotected
_screen (defined in Cryo::CryoEngine)Cryo::CryoEngine
_screenView (defined in Cryo::CryoEngine)Cryo::CryoEngine
_showHotspots (defined in Cryo::CryoEngine)Cryo::CryoEngine
_systemEngine
_targetNameEngineprotected
_timerEngineprotected
_timerTicks (defined in Cryo::CryoEngine)Cryo::CryoEngine
applyGameSettings()Engineinlinevirtual
canLoadGameStateCurrently(Common::U32String *msg=nullptr)Enginevirtual
canSaveAutosaveCurrently()Engineinlinevirtual
canSaveGameStateCurrently(Common::U32String *msg=nullptr)Enginevirtual
CryoEngine(OSystem *syst, const ADGameDescription *gameDesc) (defined in Cryo::CryoEngine)Cryo::CryoEngine
defaultSyncSoundSettings()Engineprotected
Engine(OSystem *syst)Engine
EngineFeature enum nameEngine
errorString(const char *buf_input, char *buf_output, int buf_output_size)Enginevirtual
errorUnsupportedGame(Common::String extraMsg)Enginestatic
existExtractedCDAudioFiles(uint track=1)Engine
flipMute()Enginevirtual
getAutosaveSlot() constEngineinlinevirtual
getDebugger() finalEngineinlinevirtual
getEventManager()Engineinline
getGameId() const (defined in Cryo::CryoEngine)Cryo::CryoEngine
getMetaEngine() constEngineinline
getMetaEngineDetection()Enginestatic
getMousePosition(int16 *x, int16 *y) (defined in Cryo::CryoEngine)Cryo::CryoEngine
getOrCreateDebugger()Engine
getPlatform() const (defined in Cryo::CryoEngine)Cryo::CryoEngine
getSaveFileManager()Engineinline
getSaveStateName(int slot) constEngineinlinevirtual
getTimerManager()Engineinline
getTotalPlayTime() constEngine
handleAutoSave()Engine
hasFeature(EngineFeature f) const overrideCryo::CryoEnginevirtual
hideMouse() (defined in Cryo::CryoEngine)Cryo::CryoEngine
initializePath(const Common::FSNode &gamePath)Enginevirtual
isDataAndCDAudioReadFromSameCD()Engine
isDemo() const (defined in Cryo::CryoEngine)Cryo::CryoEngine
isMouseButtonDown() (defined in Cryo::CryoEngine)Cryo::CryoEngine
isPaused() constEngineinline
kSupportsArbitraryResolutions enum valueEngine
kSupportsChangingOptionsDuringRuntime enum valueEngine
kSupportsHelp enum valueEngine
kSupportsLoadingDuringRuntime enum valueEngine
kSupportsQuitDialogOverride enum valueEngine
kSupportsReturnToLauncher enum valueEngine
kSupportsSavingDuringRuntime enum valueEngine
kSupportsSubtitleOptions enum valueEngine
loadGameDialog()Engine
loadGameState(int slot)Enginevirtual
loadGameStream(Common::SeekableReadStream *stream)Enginevirtual
openMainMenuDialog()Engine
pauseEngine()Engine
pauseEngineIntern(bool pause)Engineprotectedvirtual
pollEvents() (defined in Cryo::CryoEngine)Cryo::CryoEngine
quitGame()Enginestatic
run() overrideCryo::CryoEnginevirtual
runDialog(GUI::Dialog &dialog)Engineprotectedvirtual
saveAutosaveIfEnabled()Engine
saveGameDialog()Engine
saveGameState(int slot, const Common::String &desc, bool isAutosave=false)Enginevirtual
saveGameStream(Common::WriteStream *stream, bool isAutosave=false)Enginevirtual
setDebugger(GUI::Debugger *debugger)Engineinline
setGameToLoadSlot(int slot)Engine
setMetaEngine(MetaEngine *metaEngine)Engineinline
setMousePosition(int16 x, int16 y) (defined in Cryo::CryoEngine)Cryo::CryoEngine
setTotalPlayTime(uint32 time=0)Engine
shouldQuit()Enginestatic
showMouse() (defined in Cryo::CryoEngine)Cryo::CryoEngine
syncSoundSettings()Enginevirtual
warnMissingExtractedCDAudio()Engine
warnUserAboutUnsupportedGame(Common::String msg=Common::String())Enginestatic
~CryoEngine() override (defined in Cryo::CryoEngine)Cryo::CryoEngine
~Engine()Enginevirtual