ScummVM API documentation
anim.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TWINE_PARSER_ANIM_H
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#define TWINE_PARSER_ANIM_H
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#include "common/array.h"
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#include "common/stream.h"
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#include "twine/parser/parser.h"
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#include "twine/shared.h"
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namespace
TwinE {
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enum
BoneType : uint16 {
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TYPE_ROTATE = 0,
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TYPE_TRANSLATE = 1,
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TYPE_ZOOM = 2,
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};
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struct
BoneFrame
{
// T_GROUP_INFO
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BoneType type = BoneType::TYPE_ROTATE;
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int16 x = 0;
// alpha
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int16 y = 0;
// beta
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int16 z = 0;
// gamma
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};
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using
T_GROUP_INFO
=
BoneFrame
;
// (lba2)
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struct
KeyFrame
{
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uint16 length = 0;
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int16 x = 0;
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int16 y = 0;
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int16 z = 0;
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int16 animMasterRot = 0;
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int16 animStepAlpha = 0;
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int16 animStepBeta = 0;
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int16 animStepGamma = 0;
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Common::Array<BoneFrame>
boneframes;
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};
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class
AnimData
:
public
Parser
{
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private
:
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Common::Array<KeyFrame>
_keyframes;
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void
loadBoneFrame(
KeyFrame
&keyframe,
Common::SeekableReadStream
&stream);
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void
loadKeyFrames(
Common::SeekableReadStream
&stream);
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uint16 _numKeyframes;
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uint16 _numBoneframes;
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uint16 _loopFrame;
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protected
:
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void
reset()
override
;
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public
:
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bool
loadFromStream(
Common::SeekableReadStream
&stream,
bool
lba1)
override
;
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const
KeyFrame
*getKeyframe(uint index)
const
;
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const
Common::Array<KeyFrame>
&getKeyframes()
const
;
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uint getNbFramesAnim()
const
;
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uint16 getLoopFrame()
const
;
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uint16 getNumBoneframes()
const
;
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};
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inline
uint AnimData::getNbFramesAnim()
const
{
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return
getKeyframes().size();
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}
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}
// End of namespace TwinE
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#endif
Common::Array
Definition:
array.h:52
Common::SeekableReadStream
Definition:
stream.h:745
TwinE::AnimData
Definition:
anim.h:58
TwinE::Parser
Definition:
parser.h:32
TwinE::BoneFrame
Definition:
anim.h:38
TwinE::KeyFrame
Definition:
anim.h:46
engines
twine
parser
anim.h
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