ScummVM API documentation
mouse_cursor.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef AGS_SHARED_AC_MOUSE_CURSOR_H
23 #define AGS_SHARED_AC_MOUSE_CURSOR_H
24 
25 #include "ags/shared/core/types.h"
26 #include "ags/shared/util/string.h"
27 
28 namespace AGS3 {
29 
30 namespace AGS {
31 namespace Shared {
32 class Stream;
33 } // namespace Shared
34 } // namespace AGS
35 
36 using namespace AGS; // FIXME later
37 
38 #define MCF_ANIMMOVE 1
39 #define MCF_DISABLED 2
40 #define MCF_STANDARD 4
41 #define MCF_HOTSPOT 8 // only animate when over hotspot
42 
43 #define LEGACY_MAX_CURSOR_NAME_LENGTH 10
44 
45 enum CursorSvgVersion {
46  kCursorSvgVersion_Initial = 0,
47  kCursorSvgVersion_36016 = 1, // animation delay
48 };
49 
50 // IMPORTANT: exposed to plugin API as AGSCursor!
51 // do not change topmost fields, unless planning breaking compatibility.
52 struct MouseCursor {
53  int pic = 0;
54  short hotx = 0, hoty = 0;
55  short view = -1;
56  // This is a deprecated name field, but must stay here for compatibility
57  // with the plugin API (unless the plugin interface is reworked)
58  char legacy_name[LEGACY_MAX_CURSOR_NAME_LENGTH]{};
59  char flags = 0;
60 
61  // Following fields are not part of the plugin API
62  Shared::String name;
63  int animdelay = 5;
64 
65  MouseCursor() {}
66 
67  void clear();
68  void ReadFromFile(Shared::Stream *in);
69  void WriteToFile(Shared::Stream *out);
70  void ReadFromSavegame(Shared::Stream *in, int cmp_ver);
71  void WriteToSavegame(Shared::Stream *out) const;
72 };
73 
74 } // namespace AGS3
75 
76 #endif
Definition: achievements_tables.h:27
Definition: mouse_cursor.h:52
Definition: string.h:62
Definition: stream.h:52
Definition: ags.h:40